#New Ideas: Portal Skip, Dark Divinity & Upgrade System

16 messages · Page 1 of 1 (latest)

gleaming oyster
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Portal Cooldown Skip Using Divinities
Currently, when switching portals, there is a cooldown period, and if players want to bypass it, they must pay 5 Souls. Instead of only using Souls (which are hard to obtain without spending money or waiting for Dragon Egg rewards), there could be an option to spend Divinities instead. For example, allowing players to pay 50 or 100 Divinities to instantly reset the portal cooldown would provide an alternative and make the process more flexible.

Dark Divinity – Extra Kill Bonus
A new Dark Divinity could be introduced, giving players a +5 or +10 kill count per monster, helping complete quests and progress faster. However, since it's a "dark" divinity, there would be a penalty: while active, players wouldn't earn Souls. This way, players could choose between faster kills or earning Souls, making it a strategic decision.

Divinity Upgrades
Currently, once players buy all the available Divinities, there’s nothing else to do with them. To add more progression, there could be an upgrade system where each Divinity has levels (1, 2, 3, etc.). Players could spend extra Divinities to increase their effects slightly. For example, if a Divinity gives 10% bonus, upgrading it might increase the bonus to 12% or 15%, even if the upgrade costs a lot. This would provide long-term progression and more ways to use Divinities in the late game.

twilit field
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First two are interessting ideas
Third, we have armory

glacial tundra
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1st: portal cd is only 30 mins, so there is no need
2nd: that's nice. also, I think there is like 3 dds that have a penalty, so it's not like dark div = needs something bad to balance it, though this one would have to
3rd: either it would be just a few divs or not really needed, since spending the same amount of divs on armory would pmuch get the same, if not a better result + extra things, not just 1 stat

gleaming oyster
# glacial tundra 1st: portal cd is only 30 mins, so there is no need 2nd: that's nice. also, I th...

I don’t think 30 minutes is a small cooldown, especially since resetting it costs Souls, which aren’t easy to get. For new players, the cooldown can be much longer—4 to 8 hours—so it’s even worse.

Also, sometimes we enter the wrong portal by mistake. That just happened to me—I was farming Shadow Beasts, but I accidentally entered a base stage where my minion wasn’t leveled up yet. If there were an option to use Divinities instead of Souls to reset the cooldown, it would be a good alternative

glacial tundra
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early game you got quests to do, so it's kinda irrelevant. early game divinities are super expensive, so it's pointless. don't click the wrong portal skillissue, and if you do, just don't enter the wrong portal skillissue

gleaming oyster
deft dust
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the game is called idle slayer

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yuor kinda meant to wait

glacial tundra
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tbf, game wasn't really an idle until idle overcharge

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the game should've been called Clicker Slayer

deft dust
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if it was called clicker slayer I never would've played honestly

gleaming oyster
# deft dust yuor kinda meant to wait

I guess reading is a lost art nowadays. But hey, it's fine. Suggesting improvements doesn’t mean removing the idle aspect of the game—it’s about adding more options. More choices = better experience. But if waiting is the only fun part for you, then… enjoy, I guess.

coral epoch
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at the end of the day, it's just another "I'm impatient and don't want to spend money" suggestion... The same one it usually is. (The first one, anyway.)