Idea: Dimension hopper Dark divinity
Why?
Because this game has cool Soundtracks and varied environments, however the Further one gets into the game the Fewer of them you visit. For example I havent been to modern City in weeks, and both the City, hills and factory have less than 5% of my playtime combined.
What would it do?
Version a): disable picking your Portal destinations, but giving you an increasing souls and cps Bonus whenever you swap dimensions (not Bonus stages or village)
Version b): disabling your Portal Control completely, but forcing you into a new dimension every so often (while online, otherwise you would Autofill all your ressources) and also granting a Stacking boost every time.
Bonuses would be inactive and degrade over time when not in use.
Thoughts?
#Dark divinity encouraging visiting more varied dimensions
9 messages · Page 1 of 1 (latest)
Would either be completely broken if it beats gear FF bonus or completely obsolete if it doesn't....
wouldnt it just become “roll random dimensions until you get an even bigger bonus in FF” (for option a)
would depend on how long it lasts ig
That would take a long time of not being able to pick dimensions for quests and materials. It can eventually get better but would ask someth8bg from the Player in return, just like a DD should
It's not a Buff that multiplies itself. Also, you already do that's literally how the game works. Don't even have to be online.
"also granting a Stacking boost every time"
