#Dark divinity encouraging visiting more varied dimensions

9 messages · Page 1 of 1 (latest)

mortal sparrow
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Idea: Dimension hopper Dark divinity
Why?
Because this game has cool Soundtracks and varied environments, however the Further one gets into the game the Fewer of them you visit. For example I havent been to modern City in weeks, and both the City, hills and factory have less than 5% of my playtime combined.
What would it do?
Version a): disable picking your Portal destinations, but giving you an increasing souls and cps Bonus whenever you swap dimensions (not Bonus stages or village)
Version b): disabling your Portal Control completely, but forcing you into a new dimension every so often (while online, otherwise you would Autofill all your ressources) and also granting a Stacking boost every time.
Bonuses would be inactive and degrade over time when not in use.
Thoughts?

mint crater
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Would either be completely broken if it beats gear FF bonus or completely obsolete if it doesn't....

verbal ravine
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wouldnt it just become “roll random dimensions until you get an even bigger bonus in FF” (for option a)

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would depend on how long it lasts ig

mortal sparrow
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That would take a long time of not being able to pick dimensions for quests and materials. It can eventually get better but would ask someth8bg from the Player in return, just like a DD should

mint crater
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Youre saying if you stay online forever, you get infinite SP

mortal sparrow
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It's not a Buff that multiplies itself. Also, you already do that's literally how the game works. Don't even have to be online.

outer plover
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"also granting a Stacking boost every time"