Well, at first I was thinking about a new mechanic for the giants in each dimension and also about some new dimension for the game.
So I thought.. why not combine the two?
I thought about the possibility of there being a "dimension of portals" or something like that.
It would be an area that we could walk around freely (just like in the village) a region with several portals referring to each of the giants that currently exist in the game.
Each of these portals would have an improved appearance of the portal for the region in which we found them.
Both the new dimension and the boss giants would be released on the tree for a high sp cost.
After purchasing each of the giants, you could release and start the construction (through materials) of the specific portal that was purchased.
When choosing and entering one of these portals you would be redirected to a boss fight. He would face the selected giant but obviously he would not simply be a normal giant... he would have to have a real boss appearance, with unique skills and mechanics for each of them.
They would be real boss fights with an extremely high level of difficulty.
I thought of some interesting rewards... maybe they could not only give us an achievement for each boss defeated, but also some kind of collectible badge.
It could also open up the possibility of buying in the store some skin or character related to the boss's theme that would be unlocked for purchase by players who defeated the given boss.

