#silver enemies silver invasion

29 messages · Page 1 of 1 (latest)

worthy pollen
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for the bonus stages, whetstone
for the rest of the enemies, whetstone

cedar vale
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Why does everyone want new upgrades to increase material drop chance?

worthy pollen
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they wanna complete village fast or smth

south wing
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Grinding gets annoying been 20-30 minutes haven’t got one yeti fang yet so it’s definitely something that needs a buff

worthy pollen
bold snow
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have you done at least 1 UA
... I forgot

south wing
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Nah cj I tortured my self and restarted my game

ancient rain
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FYI getting all material drop upgrades with its proper gear feature would give you almost 100% on endgame runs (specifically Giants). Adding more on early/midgame would be overkill on late game.

bold snow
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I was gonna say "stone of idle" but yeah that's not an option yet
just gotta make more progress
there are so many upgrades

south wing
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Ik just wanted to throw this idea out there and it got shit on almost immediately players on this game definitely don’t like change when a bit of change could be used

bold snow
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||21% chance of item drop without whetstone, then there's another one for giant, another for p2w , then some offline ones (plus the increased kill rate, which goes to nutty levels)||
but pre-ua, ain't no giants getting slayed offline. not yet

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I mean there's also p2w
it's literally a paid item, as an option 🤷

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I'm a little surprised every time he makes getting mats easier

worthy pollen
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if getting materials was trivial

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then what's the point

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might as well remove materials from the game and make craftables only cost gold

bold snow
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I mean, it is trivial (once you have whetstone)

worthy pollen
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yeah, we have whetstone

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why make it more trivial

bold snow
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I suppose they're speaking from the perspective of a pre-ua player
and yeah. that's where my alt file is, and gathering materials takes forever without it

but I also know there's a million upgrades I'll get access to later (and some we've already picked up, as well)

ancient rain
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Funny thing is that pre UA progress is relatively short compared to UA ones. Gathering Mats just makes it bit longer, but that's it

Though, I agree if someone said it is the most boring part of this game progression

cedar vale
cedar vale
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It was just an example

south wing
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Chest hunrs already pretty good with strats behind them such as key trailing and chest hunts happen pretty often once you obtain them

last pelican
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Yep and mat gains good once you get all the things too

south wing
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That’s the one I’ll argue about early game material hunts feel like a grind fest and could use some buffs I get late game gets to op stuff but why not spread it out than just put it all in one area of the game

bold snow
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It's not in one area
It is indeed spread out over the course of the game

cedar vale
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Why do people always hate it once they have to acually work to get smt
Giant mats aren't meant to be just laying around for you to collect
Grind them