#whetstone stacking bug

9 messages · Page 1 of 1 (latest)

open shoal
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Whenever I use a whetstone it increases the amount of material drop % and time, as it's intended. But whenever I use 2 whetstones I don't get any drops whatsoever (from the hills giant at least). I think this happens because the drop % increase stacks and that the max drop % is either 100 or the standard 8 bits (128) and the stacking then causes the % to overflow into the negative % as bit overloading does with java. It could be because of different reasons but this is my main theory. This would mean that if you use 3 whetstones you get drops for the first 2.5 minutes, none the following 2.5 minutes, and nearly 100% drop rate the last 2.5 minutes (on hills giants).

I think you should fix this by increasing max drop % so that you could get multiple drops for 1 kill, but it's most likely easier to just stop the code from letting the stacking happen.

On Android, latest game version.

stark cosmos
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using multiple temporary items only increases duration
not effect

open shoal
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then i must be a very unlucky man to not get a single drop the first 2.5 minutes

stark cosmos
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whetstone increases chance for an enemy to drop materials to 75%
if yuo don't get anything in 2.5 minutes something is wrong

open shoal
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thats why i think theres something wrong

sly crest
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It doesn't necessarily mean something is wrong you could be full on nats or be very unlucky

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The best way to tell is looking in your stats page when you use whetstone as it tells you your drop chance

open shoal
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If I wasn't extremely unlucky, it might have been fixed. Just tested and seems to work as intended now.

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How do I mark this as resolved?