#reproducing saved objects

1 messages · Page 1 of 1 (latest)

proud lanternBOT
verbal cedar
#

it is initialized here

#
///user event 0
oMatchManager.opponent = instance_create_layer(0, 0, "Meta", opponent);```
#

saved like this

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    with(oMatchManager)
    {
        var _saveEntity =
        {
            object_name : object_get_name(object_index),
            layer_name : layer_get_name(layer),
            variables:
            {
                opponent : opponent,
                                //etc
            }```
#

and recreated here