#Using dbg_ref
1 messages · Page 1 of 1 (latest)
Hmmm can you give me a wee project that will show the problem and I will take a look
you should be able to ref a global just by doing dbg_ref( global, <variable> )
Just file the wee project as a bug and I will look out for it
Oh never mind 🤦 I was deactivating the debug object too and that was crashing the game.
lol