#Mod idea: Every modifier gives you the exact opposite

1 messages · Page 1 of 1 (latest)

oblique skiff
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It would be a fun way to play waves. Instead of deciding which one is the best, you would have to decide which one will give you the least negative effects. Some examples are:

Adrenaline: Speeds up time when you kill an enemy
Insulation: Makes the death zone start rising slowly
Fatigue: Makes the enemies move faster
Size matters: Makes your swords shorter
Efficiency: Halves all ammo/durability
Spider Storage: Subtracts 1 life from your total
Positive Encouragement: Random chance to kill you on the start of the wave
Aerodynamics: Makes you move slower in the air
Floaty: Increases your gravity
Beeplomacy: Spawns enemy wasps
Portal Interference: Makes the enemies spawn faster
Supply Chain: Slows down the weapon spawn rate
Vacuum: Makes your recall weaker
Selective Blindness: Makes it harder to knock enemies into the death zone
Nothing: Gives you a random negative effect

paper spindle
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Random chance to kill you on the start of the wave
fun gameplay :)

oblique skiff
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Yeah that one doesn't work very well, I don’t know what else could be the opposite of getting a shield

hardy pumice
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Positive encouragement is absolutely devious