#Option to bring back square numbers

5 messages · Page 1 of 1 (latest)

north vapor
#

Yet another accessibility (or even gameplay) option request.

Because my brain lags so hard I can't visually count fast enough.

Also while we're at it, can we also have a visual indicator for the combo condition?
For Remastered it'd be the orange number popping up instead of the white, to indicate that you've completed a combo
There is an auditory cue in arise, but it's easy to miss amidst the banger songs

forest anvil
#

I didn’t realize this was missing till now. Definitely would like to see this back as well

hallow prism
#

I agree, this is the feature I miss most in Arise currently. A big part of how the scoring works is to clear a minimum of 4 squares per line sweep to maintain the combo.

Without the number popup, it takes more mental energy to manually count the number of squares, so I'm not always confident I have a minimum of 4 before preparing for the next line sweep. I'm struggling to keep combos going more than I was on Lumines Remastered (although I will acknowledge I'm a little rusty with the gameplay due to not playing for a while).

patent lark
#

Good catch! Thank you for reminding “something is not right but I can’t tell.” A little visual cue would be useful since we are not able to put counter on timeline anymore due to burst percentage counter.

heady coral
#

Yes super duper please to this