Trying to make a flatworld with biome render.
shaders.txt tells me to use:
# Biome based shaders
- class: org.dynmap.hdmap.DefaultHDShader
name: biome
biomecolored: biome
Which results in this error: https://pastebin.com/wVGMBwS7 when edited into worlds.txt
worlds:
- name: world
title: "World"
extrazoomout: 3
maps:
- class: org.dynmap.hdmap.DefaultHDShader
name: biome
biomecolored: biome
Not really sure what I am doing wrong.. :)
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