These are some visual issues I've encountered, I don't know if they're a problem with bedrock or a problem with the pack itself, and if it's a problem with bedrock, I'm sorry for wasting your time.
Here are the 3 major issues: the beacon light effect renders above transparent objects such as glass (see the screenshot I've included), the second issues is banners not working (see the second picture, it's supposed to have a white mojang logo on it), and the last issue major issue I've encountered is dithering on maps in item frames, because of the TAA effect in use (see the last screenshot for an example).
#Some visual issues
11 messages · Page 1 of 1 (latest)
Oh yeah and this, villager clothing doesn't render correctly.
And I found another issue, trail maps don't render correctly.
Oh yeah, this isn't supposed to sound like complaining, I love vanilla rtx, it's an amazing pack. Just wanna report some issues
Everything you've brought up here, all Mojangs fault with the RTX functionality as a whole :')
I think Cube is working on some fixes for stuff but some stuff like villagers, but the banners and beacons are like- I've never seen them fixed
Hi everyone, I don't know if it's a bug but since 1.21, all my RTX texture-packs in normal map are displayed in height map. I'm using Vanilla RTX Normal 1.21.30 and Better RTX. If you have any information about this problem or if you're experiencing the same problem, I'd love to hear about potential solutions.