So yeah, my issue is pretty much what the title says. Whenever my framerate goes below 90 fps my vr image starts stuttering like crazy. It doesn't matter what game it is, it happens a lot in vrchat but also in blade and sorcery, just any game that runs my gpu down to below 90 fps. Does anyone know what could be causing this issue? I tried messing around with the maximum buffering, cause i saw it could solve the issue, but i still have the issue. I'm using the aur version
#Stuttering when framerate goes below 90 fps (linux)
2 messages · Page 1 of 1 (latest)
in #general i just so happened to find what caused a similar problem for me, ALVR and SteamVR both had the resolution set higher than my vr actually has - it would render more than it had to, and then also downscale the thing, so it would lag. Quest 2 has a 1832 x 1920 resolution, so in ALVR you would set these 2 values to 1832, height should be automatic
in SteamVR you can also change the resolution, i can't screenshot where exactly now, but its obviously wherever the settings are, i had it pre-set to ~1700px wide, which steam knew was 150% my actual resolution (this is shown next to the resolution) lower it until it's 100%, or when the width matches - this fixed lagging in vrchat for me c: