#Washed out colors in ALVR compared to other solutions.
46 messages · Page 1 of 1 (latest)
nah it's off by default
also should i be worried about this? so far it seems like a false flag...
like off off, actually off.
I enabled it and that seems to have fixed things.
turned down sharpening tho
Disabled by default for me ( i don't know why )
how is that a problem
Can we get the option to disable them? Cuda here is the latest.
i dunno how it might be relevant...
17:11:14.907 [WARNING] Ignoring unknown button type: icon [SESSION] Updated 17:13:19.540 [WARNING] Make sure you have put the following line in your SteamVR launch options and restart it: /home/al/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh %command% 17:13:19.550 [INFO] GPU supports H264 profile. 17:13:19.550 [INFO] GPU supports HEVC profile. 17:13:22.008 [INFO] Server connected 17:13:40.865 [INFO] Initial socket buffer size: send: 87040B, recv: 131072B 17:13:40.889 [INFO] Initial socket buffer size: send: 212992B, recv: 212992B 17:13:40.889 [INFO] Set socket send buffer succeeded: 425984 17:13:40.889 [INFO] Set socket recv buffer succeeded: 425984 17:13:40.890 [INFO] Render Target: 5184 2848 17:13:40.890 [INFO] Refresh Rate: 90 17:13:40.890 [INFO] CEncoder::Run 17:13:40.890 [INFO] CEncoder Listening 17:13:40.929 [INFO] CEncoder client connected, pid 29055, cmdline /home/al/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrcompositor 17:13:40.950 [INFO] Received new playspace with size: [2.0028512, 1.5518111] 17:13:40.995 [INFO] Using Vulkan device NVIDIA GeForce RTX 4070 Ti SUPER 17:13:41.194 [INFO] Using device path /dev/dri/renderD128 17:13:41.199 [INFO] FrameRender: Input size 5184x2848 17:13:41.203 [INFO] FrameRender: Output size 3072x1504 17:13:41.204 [ERROR] Failed to create NvEnc encoder: Failed to create a CUDA device: Cannot allocate memory Please make sure you have installed CUDA runtime. 17:13:41.208 [INFO] x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2 17:13:41.210 [INFO] x264: profile Constrained Baseline, level 5.2, 4:2:0, 8-bit 17:13:41.216 [INFO] Using SW encoder 17:13:41.425 [INFO] Audio recovered 17:14:14.134 [INFO] Audio recovered 17:16:48.007 [INFO] Server disconnected
is that why red colors move?
Arch.
even on Very Low
If I may chime in. Agree in the Steam lobby, colors are off, for me (Pico4U), what did the trick was to enable HDR and HDR color clamp, even 'tho' Pico4 isn't HDR ready by any means. Then black were black, and rest of the colors had no white haze you can see on the posted picture. IIRC it was noted before picking proper color profiles is a nightmare as each device needs it's own one.
Yeah i installed ALVR through the AUR.
apparently we don't need to download Cuda itself anymore, but to see if this works i'll download it, and report back to you.
no difference.
problem has been fixed by using a "ALVR-Nvidia" from the AUR...
no errors
now i'm seeing the old SteamVR menu...
HEVC
120
Setting it to adaptive messes it up, seems to go lower than that number, very low.
nope
i can't send the log hold on
encoder set to speed preset
?
Probably due to constant 120Mbps, and not adaptive bitrate...?