#Game doesn't display in VR
387 messages · Page 1 of 1 (latest)
Hello! This is automatic message for message containing words "black screen".
If you're on linux, please check https://github.com/alvr-org/ALVR/wiki/Linux-Troubleshooting#-mandatory-apply-fix-if-not-applied-yet--black-screen-even-when-steamvr-shows-movement-dashboard-not-detecting-launched-alvrsteamvr for the information on how to fix this issue.
its not a blsck screen
its a black area
there are the lines and arrows that appear on the default view when nothing is running
for hl2:vr that doesnt even happen, its just on default view
i can toggle steamdashboard and it shows me am supposed to be in elite and the UI all works nicely
and I already did the vrmonitor thing
wait where
i had that turned on back in mint and hl2 displayed
i went off mint cause of perf issues
like the in vr one?
ill check tmr, its real late to be getting logs now
from my memory there were no errors of any kind
as in no red lines
wait statistics?
not logs?
okay
thanks
ill do it tmr, sleep calls
here ya go
see the game working fine in the background
then see the VR View not showing the game
it literally doesnt display in vr
only on desktop
and i dont understand why
i dont know, i dont know
what game is failing to work?
you should know that some/many games just do not work on linux - for me anyway
if the steam vr dashboard is showing then that means VR is working pretty much - stuffl like beat saber shoulld work fine
but many of my titles have proton issues and do not work
in particular i have one game that loads up ok in vr, but when i hit new game it switches to flatscreen only (carrier command 2)
ah its elite dangerous? that does work but is fussy
the horizons expansion does not work in vr - there is no first person
it does the "theater mode" in vr which is crap
maybe thats the problem you are reporting
you can fly spaceships in vr but not first person
on windows....
elite: dangerous
hl2 vr
thats about all i tested
also steam home but is that even a game
beat saber is the boring test case we often use
as you can see in the picture, the menu isnt even showing up
elite dangerous is not a good test case
i do not own that
it has a weird launcher and weird vr compatibility for dlc
try some of the free steamvr games
like "the lab"
i dont use the official launcher
does steam home count
almost yeah - thats usually a sign its working
but as said above - some games have problems
well it doesnt
it wont run under proton
weird part is i got it to at least display on mint, but the performance was poo poo
i wonder how much of this is caused by nvidias shitty drivers
i tried a game called resonite and instead wayland compositor died
what nvidia gpu driver version do you perhaos have
i use nvidia and it works fine
if it doesnt they you are probably not using the nvidia at all
i was fucking around with ntfs mounting stuff and somehow it works now
i just moved my steam compat folder
interesting
minedlauncher wont accept my custom steam compat folder for some reason tho
their loss
aand now its back to being broken
omg
after all that it was ntfs?
damnit i never even check that
dont use ntfs for your games lol - nothing to do with vr
stop using ntfs and all of your strange problems will go away
all you need to do is install the game using steam on linux
and not try to run your windows games partition - this is not supported
the various guides showing how to do this online are garbage - it only causes problems
i wanted to use the same drive for binbows and linux games :<
perhaps i should use that btrfs driver for windows
is converting a bad idea (i think it is)
this is an even worse idea
i mean, i have a backup on another drive
if it makes you feel better - everyone tries to do this when they first switch to linux, and it never ends well
why is it an option
steam does not have a check for this, it assumes you are using a linux filesystem
ntfs is not fully compatible with linux - just being able to read some files doesnt mean it works for all purposes
in particular trying to symlink back and forth to ntfs does not work
the fix for this would be for steam to detect the type of filesytem and popup a big box saying "NOPE"
it didnt - the problems are pernicious
fair
what happens if u try a native linux game? or try to switch proton stuff?
there are lots of nuances going on in steam - you can guess symlinks get used a lot
if you just run steam on ext4 or btrfs it just works and there are no stupid problems
oh. time to move elite to my boot drive tommorrow and hope the funny problems disappear then
yeah you can just copy the stuff over - you dont need to download everything again
its a bit late now
yeah i know steam has a move thing
its jist my pc is off now and its 2am
what did we just discuss?
none of these features will work properly
you must do this manually
do you want me to use mv or dolphin
from the terminal, using the mv command
okay
do not trust anything else
will take note of and report back tommorrow
first create the new steam library, then move the stuff into it manually
let steam create the new library as normal
also which one is the bad idea? btrfs on windows or conversion
use cp command instead of mv
to make sure it works
using ntfs on linux is just as crazy as using btrfs on windows
if you like having problems and iceskating uphill then sure go for it
ok fair enough
what about ext4
how about using a windows filesystem with windows?
ok fine ill use it as intended and stop trying to avoid moving a buncha my files around to repartition
:v
tommorrow ill test moving it to my bootdrive though
its big enough
everyone tries this, everyone ragequits
or worse people think its normal to be repairing their filesystem every day
or have steam mysteriously downloading stuff all the time
i mean..thats normal on windows tbf
there are normal downloads, and then there is the not normal
like when your symlinks are broken so steam keeps downloading unnecessarily
yeeah i had a problem where steam would refuse to let me shut down the pc because i didnt do my ntfs thjngs in fstab properly
steam does have the shader cache thing which is annoying - thats videos it downloads
you can turn that off and use proton-ge - the problem is legal bullshit for video codecs
question
is using ntfs as readonly fine
its a symptom that there are problems
okay i will stop using ntfs as read only
is proton ge better or something
in some ways yes, in other ways no
the whole proton thing is stupidly fragmented mostly coz of legal bullshit
proton experimental has dualsense haptics
proton-ge doesnt
proton-ge has hdr patches and video codecs, proton experimental doesnt
so i have to compile my own proton to have everything - which is tedious
videos? of what?
videos played in games - like intro screens and stuff like that
its a really tedious topic lol
so its not actually "shader cache" at all
despite being called that
what a lie!! (why does it not use internet tho?)
when you play a game on linux - if the video doesnt play and you instead see some "video test card" screen - this is what i mean
see that happen with proton experimental
companies like steam have to pay royalty fees for video codecs, because they distribute to millions of customers it would cost them a lot
but the proton-ge is just some guy in europe so he cant get hit for royalties
coz its opensource we just download it so lol
technically we are all pirates - but its impossible not to be
the laws for this are insane
I would've thought putting it on github counted as "distribution"
this is legal bullshit we are talking about 🙂
it might be ok in one country but not another
this is a problem for Valve
but not for us
because suing individuals is a waste of money
exactly
right
you know when we post memes here in discord?
technically that is piracy in a similar fashion
isnt it literally piracy
someone owns the copyright on many of these memes
like giphy
piracy is bullshit
its impossible for anyone to not be a pirate
most people just do not realise
arent they all literally copyrighted because thats how copyright works
ok this is a bit off topic now and i should probably stop sleep deprivinf myself
see ya
@hollow sigil i now moved hl2 to the ssd and it is not working
just reinstall it
same issue
i did
no you moved it
make a clean steam library on linux partition and it will work
yes just dont move it
:(
do i uninstall it now
oh also putting the vr display to fullscreen crashes the wayland compositor and steamvr then complains installation is broken until restart
alvr cant restart it either
unblock addson in steamvr settings
its not blocked
Upon closer inspection, I am getting a VK_OUT_OF_MEMORY error in the ALVR logs the moment a game starts
i was ignoring it before since it seemed to be random but now its pretty consistent
its saying its from Renderer.cpp:308
wherever that is
means your settings too high and your gpu cannot handle it
combination of game and encode settings
but but why cant i just software encode so it uses the cpu instead? the vr game runs fine, seems to just fail streaming
software encode is so slow it cant keep up with the game
not much use for vr
useful if you leave it running overnight to encode videos sure
but not for realtime usage
its a simple fact that you need a good gpu for vr
no, using software encode gave me that error
using nvenc gives me a bunch of errors about invalid parameters and levels
after flipping a bunch of switches, i got it to use nvenc without any errors
same problem still
confirm the problem again plz - elite dangerous in vr right?
and you confirmed that it works ok flatscreen without vr?
yup
i own all of these and have a quest3 so i can give it a shot
you can load up into the steamvr home ok?
copy and paste the exact options here
steamvr?
getting laptops to use the right gpu is a constant problem for us
life is much easier on a desktop when you can disable the igpu
this should be rly easy then
you are using eos which is arch - you have nvidia installed ok - what could be wrong?
nvidia-smi says what?
the regulsr stuff? well ig the fan is at 31% and i dont get current watts use
300mb/2000 vram
post the complete output here
also still waiting to see your steamvr custom launch options
what
didnt i already send that
ok but have you been changing stuff?
the problem is now just bad performance right?
oh yeah thats normal
@hidden vale how we fix that again? mark it as not executable?
are you testing after a proper reboot?
if stuff crashes you must reboot - or kill zombies
yes and its getting annoying
how do i kill zombies
i know killall steam kills steam but it doesnt kill steamvr fully for some reason so alvr is hooked into a nonexistent steamvr
i just reboot tbh - and yes its annoying
the steam stuff just will not die
because of the DRM i think
thats direct rendering to gpu memory
suspect the part running on the gpu wont die - cant kill it
direct rendering manager and not digital rights management right
yeah
maybe for us nvidia users its more of a problem
you have a gtx1050 - you are very constrained on video memory
you need enough for the normal game stuff, and also more to to encoding
maybe we can get rid of steamtours or something and save some
you can try wivrn - and not use steamvr at all
figured out how to kill steamtours, just removed steam home from launching on start
what
yeah that would do it - can also do chmod -x on it - dont need to delete
there are alternatives to steamvr - wivrn is one - try it out
oh my god, it worked for one frame and then steamvr crashed
logs say what?
what alvr settings do you pick?
if using high switch to low preset
what resolution slider in steamvr set to?
more super sampling uses more vram
35%
ouch you already saving a lot
i have to point out that you should really upgrade your gpu lol
even if this does work it will be potato and not worth it
i really should lmao
but this is just a test
17:20:07.029969455 [ERROR] error in encoder thread: Vulkan: VK_ERROR_OUT_OF_DEVICE_MEMORYat cpp/platform/linux/Renderer.cpp:803
we have a hard limit here
you can see what is using this VRAM if you run nvidia-smi
what
what encode settings do you use?
it crashed at 1750mb/2gb
how do i send them lmao
yes because an alloc failed
settings -> video
preferred codec
set to what?
foveated encoding set to what?
h264
enabled
good
should i disable multipass
this helps performance - but at cost of vram i suspect - not sure if we should toggle it
we want to turn off anything that costs us vram
on the main presets tab in alvr what settings do you hvae?
so should i switch to i3wm to remove plasmashell from vr
resolution what?

framerate what?
60hz
speed
everything else disabled
resolution what?
res very low
ok we cant turn stuff down lower than this
steamvr cannot pick 60hz tho can it?
if steamvr is set to 72 set alvr to 72 as well
not that this matters for our vram
steamvr keeps doing 90hz for some reason
what is it set to?
if we cannot get rid of this VRAM error im afraid you may need to upgrade
or maybe try wivrn
but there is no magical way to download more vram
why cant it encode using system ram aaah
yay is still building it
gpu can only operate on local gpu memory
if you are using system memory you would need to copy it to gpu
aw
some architectures have both shared - but this is not same as usual pc
these nvidia gpus are really a completely seperate computer - they have their own arm64 processor even
do i go 90hz because steamvr says so
what
no you set it as low as you can
60 then
you set it to whatever work tbh - but we cant find that
look in similar place to the vrmonitor program
wivrn is stuck at
-- Checking for module 'libnotify'
-- Found libnotify, version 0.8.3
i just use the wivrn flatpak
note that wivrn and steamvr are incompatible - they will not coexist happily
once you install wivrn it probably breaks openvr settings
does it use monado
yes
just dont run steamvr
and make sure no zombies as usual, which is impossible without reboot
i dunno lol
blergh
alxr looks broken on android
am fucked!!?
what about windows then, i was thinking linux has more of a chance
:<
w h a t
okay off i go installing windows back to my system
id go to a vr arcade to try this stuff out if i liked it if there was one near me instead of..this
b570 or b580 is what am looking at
yes
what i thought it was better than nvidia
aw man
i do not know how amd gpus
expensib
Hello! This is automatic message for message containing words "6500 xt"
Please note this GPU doesn't have hardware encoders and will perform poorly in vr. You will fallback to software (CPU encoding), so expect high CPU usage from SteamVR/ALVR
wait what
what do you mean a gpu doesnt have encoders
is software like 10fps
is there a list of considerables
man its all expensive
oh well
:<
last question, is windows better for vr things
perhaps. i just deleted it tho
gonna take me a bit to get all my files and stuff as i want them
say if i wait 2 years for intel drivers..
am joking
just buy whatever mid-range nvidia or amd gpu you can afford - dont overthink this too much
and yes gpus are fucking expensive, we all know
3rd world country problems
:/
ill probably give up
thanks tho
thats how they made it very very cheap i guess
in my country they sell the rx 6500 xt for 90~110% of the price of a rx 6600
i installed windows for another thing and had a chance to test this
it just kept disconnecting, it was even worse