See attached image.
I'm using a Quest 3 with the newest stable version of ALVR, on Arch Linux, with an AMD GPU. ALVR connects, SteamVR launches but the VR View is garbled, and this is what it looks like in headset.
Specs:
AMD Ryzen 7 6800HS (with Radeon 680M)
Radeon RX 6800S
40GB RAM
Arch with kernel 6.10.3
I've made sure that amdvlk isn't installed, and I've re-installed vulkan-radeon. Doing ls /usr/share/vulkan/icd.d/ | grep amd_icd shows simply amd_icd32.json which to me suggests that amdvlk is still installed, but doing sudo pacman -R amdvlk tells me it isn't installed.
Reading the Arch wiki, it suggests you install amd-vulkan-prefixes and use vk_radv 'command' so I did that with steam. I suspect that SteamVR itself may still be using amdvlk (somehow) but I'm not sure how to tell.
I've added the following to my SteamVR launch settings:
~/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh WAYLAND_DISPLAY='' DRI_PRIME=1 %command%
I'm using a laptop with hybrid graphics, which might have something to do with it, but I'm not sure.