suggestions
[Proposal] ASW(Asynchronous Spacewarp) registering as motion smoothing in SteamVR
Will ALVR ever support passthrough while streaming in ALVR? VD has this, it'll be useful if it was.
user experience
client
pico 4 emulation
user experience
windows
client
Show lighthouses while using index controller emulation
user experience
use the new beta steamvr hand tracking "controller"
[Linux] Separate GUI from the server
Predicted load for CPU/GPU
add a new tag for multi gpus intel on help
user experience
load / save json prefs menu -
Make it compatible with other steam vr addons
linux
user experience
windows
client
debug inside the headset
linux
windows
client
Help With Optimizing USB Setup
performance
windows
Make a channel for best settings
use camera for controller
Add an option to use the headset itself as a Vive tracker
launcher disable toggle
user experience
Wired ethernet connection support
I'd suggest the latest release not having the Full color range implemented yet
Wired - Better Support
External controller input mixed with hand tracking
Support for Lenovo ThinkReality VRX
ap pro 2
windows
Index touchpad emulation with quest 3/pro controllers
user experience
A gesture for switching "Touch only"
Smoothing/Prediction sliders for hand tracking
user experience
Ultraleap index/quest controller emulation
linux
user experience
windows
PC client for PC to PC streaming?
Generate Virtual Monitor
performance
user experience
windows
Reprojection support
Controller battery percentages in statistics
Change the middle finger resting position for index emulation
Touch Plus/Pro full trigger support for Knuckles emulation
[Quest Pro] Seamless hand tracking while using controllers
user experience
shadow pc with alr
Allow limiting the adaptive bitrate algorithm to a maximum bitrate
performance
user experience
Strike Rush CBT Participation
Performance Overlay
performance
user experience
Dithering shader for smoother gradients
user experience
Green screen/chroma key feature
Quest 3 upper body tracking
Pico 4 Pro
Change how the joystick works on hand tracking gestures
What about hand tracking + controllers as leg trackers?
WiiU support
Chocolatey package
user experience
windows
Update emulated controller offsets
user experience
client
collapsible tabs should be collapsed by default on first start up
Server for custom data on client side
linux
windows
client
UI Discussion
user experience
client
Easy use with the Quest built in microphone when doing wireless