#CyberScript Studio

19 messages · Page 1 of 1 (latest)

frigid patio
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A Easy-To-Learn and powerful INGAME Editor for make wonderful Cyberscript mods.

What is that ?

CyberScript Studio is an Powerful In-Game Editor written in Lua, using CET, to create CyberScript script. What this means is that the player is able to create, play and share their own content in very EASY way by following the guides in the Wiki and using this tool !

It is practically limitless and in very easy way what you can achieve using the various functions of the Cyberscript Engine. (Custom quest, dialog, event, faction, fixer, quickhack, UI, webpage and more...)

This tool simplify the creation of your own content in which your only obstacle is your own imagination within the limits of the game.

I encourage you to read the Wiki thoroughly and follower the tutorials provided.

Links to Wiki and Discord Support link are in description bellow as well are our official datapack and hub link.

Disclamer :
The CyberScript team doesn't take any responsibility if your saves become corrupted!

What it does:

  • Add an in-game Editor for easy Scripting with CyberScript
  • Unlimited possibilities, create and play your quest, story and more.
  • Easy to install and share content from others users

Installation:

  • Download and install CET (Latest version)
  • Download and install Native Setting (Latest version)
  • Download and install Cyberscript Core (Latest version)
  • Download the mod by Vortex or manually extract it into your game folder (bin folder)

Available on Nexus : https://www.nexusmods.com/cyberpunk2077/mods/7214

coarse bear
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Wow, that looks amazing

timid sorrel
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this look cool, does this support env editing ?

frigid patio
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CyberScript Studio 1.0.1 is out :

-fixed triggers UI that use trigger as child
-addec copy player button for have_collision trigger UI
-Added missing field Unlocked for phone conversation

  • Now saving phone conversation will reset state of message as default from script
    -fixed some UI and bugs

Nexus link : https://www.nexusmods.com/cyberpunk2077/mods/7214

As usual, thank you all for the love.
Please consider be patreon to support the mod : https://www.patreon.com/Cyberscript77
Every support is truly appreciated love

timid sorrel
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i meat envionment files like .env or .envparam

frigid patio
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nope, it's all json script behind

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this a script editor for cyberscript ^^

coarse bear
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yo, dawg, I heard you like scripts

frigid patio
coarse bear
frigid patio
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lmao

frigid patio
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CyberScript Studio 1.0.2 is out :

  • every script type now get template with version number, so in future, possible conversion
  • editor mappin UI support color and icon
  • editor interact ui support icon and color
  • New menu Mappin Inspector that let you create and edit mappin
  • action list can nom move to first or last a action and directly test in list
  • Misson and objective have extra fields for override quest notification content

Nexus link : https://www.nexusmods.com/cyberpunk2077/mods/7214

As usual, thank you all for the love.
Please consider be patreon to support the mod : https://www.patreon.com/Cyberscript77
Every support is truly appreciated love

frigid patio
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**CyberScript Studio 1.0.3 is out : **

1.0.3 :

  • Migration of script, now if a script is older that the actual reference, the editor will migrate it before open it
  • Script will have option Save to file (for edit directly the file of the datapack) when it's from existing datapack, if not, it will save in editor datapack (as created item)
  • Mod manager windows, for easy disable/eanble datapack, refresh one datapack cache
  • unified menu bar setting
  • better help display for trigger and action
  • Script template support, you can save a script as template and reuse it when you need
  • you can easy change the index of an action or a control

Nexus link : https://www.nexusmods.com/cyberpunk2077/mods/7214

As usual, thank you all for the love.
Please consider be patreon to support the mod : https://www.patreon.com/Cyberscript77
Every support is truly appreciated love

frigid patio
frigid patio
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CyberScript Studio 1.1.0 is out :

  • Trigger Tester Menu
  • Action Tester Menu
  • Shortcut for TP to custom Mappin
  • Mod manager, add update cache to a mod
  • Script Execution Viewer => added Direct Action Execution registry viewer
  • Script Execution Viewer => added button for dump the current thread
  • Script Execution Viewer => added button for dump the current thread
  • Script Template => Mission 2.0

Nexus link : https://www.nexusmods.com/cyberpunk2077/mods/7214

Please consider be patreon to support the mod : https://www.patreon.com/Cyberscript77
Every support is truly appreciated love

frigid patio
#

**CyberScript Studio 1.2.1 is out : **

  • Project selection Menu
  • Project Windows
  • action spawn_npc => searchable list
  • action spawn_vehicle => searchable list
  • Several fixes

Nexus link : https://www.nexusmods.com/cyberpunk2077/mods/7214

Please consider be patreon to support the mod : https://www.patreon.com/Cyberscript77
Every support is truly appreciated love

Patreon

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frigid patio