#Is there a best practice way to add camera collisions to orbit controls
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I think I've recommended this package to you before - it's what we used for our website. It has a lot of those features builtin - https://github.com/yomotsu/camera-controls
Guess you're too deep in your project by now to change it I guess?
Quite deep into our project, I'm either going to request an art change to move large objects far away from the camera's orbit zone or implement some collision callbacks myself if I get time