#Decrease raid rewards (part 2)
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•Stats don't lie
- The economy of the bot is deteriorating
- Prices of shards have noticed great instability
- Prices of shinies have doubled
I have spent some time in the Raid Clans myself and can elaborate on how we use raids to ruin economy
- Every 3 hours, Raiders do 5 raids and sometimes +1 more through raid cards
- Every raid earns 10k + 10 shards ( So in total the raw income itself is 60k+60 shards/3hour )
- The prices of potion are minor as raiders use special automations to pinpoint the desirable raids
- these special bots search through 400+ servers to bring only the profitable and spammable raids / the raid cards are also irrelevant since raids never have 10+ persons in it, infact raiders use the splitting technique to maximize rewards
- To note that raids aren't anything challenging or unique anymore, all a raider needs to do is spam p!zuse 1
!!In total using this techniques Raid clans easily earn 400k+ Credits value in total per day if they are able to do every raid per person
( even A***catchers feel puny compared to this )
⚙️ in the days i have raided. I am able to suggest few suggestions to balance raids or the bot economy in it's entirety
Increase Potion Price.
Decrease Raid rewards: This can be done in many ways, my most recommended method would be to remove shards rewards entirely, this will also increase the Value of shards itself. Possibly we can also use a RNG system to randomly give rewards instead of the guranteed 10k+10s
Add Member requirement to set raid spawn channel in a server: this will make raids impossible to exploit in it's entirety