#✅ - Need some help with a file I got off DO3D, it has to many polygons, need help fixing that issue

12 messages · Page 1 of 1 (latest)

sand canopy
lofty runeBOT
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sand canopy
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the amount of polygons it has, is a pain to try to print, and I just want to know how to reduce the polygon count while also keeping close to the same quality it already has

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Here is the link to the page, if it helps at all

untold wind
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go in blender, add decimate modifier

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set ratio to maybe .3 to keep 30% of the current face-count

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apply

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that easy !

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it shouldnt lose any visible details with 30% but if you happen to see any changes that you dont like, just go with a higher ratio

sand canopy
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Thanks!

lofty runeBOT