#Posterize time with position

8 messages · Page 1 of 1 (latest)

elder flicker
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I have a null object that works as a camera, everything is parented to that object, and I want to keep the camera movement 24fps, but some elements on screen at 12 fps, I was only able to do this with a shape layer
Applying Posterize Time on a shape layer made it animate and MOVE along with the camera at 12 fps
But a composition does not move at 12 fps with the camera, neither a solid, why? And how can I make it move like the shape layer does

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See how the animation lags behind the actual line?

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I want that with the question marks, but posterize time doesn't do anything

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Even adding the posterizeTime(12) and stuff to the position

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Since the position is parented, it doesn't do anything

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Which is weird because the line's position is... Also parented

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<@&988555897523560538>

copper vector
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i dont know about posterize since i dont use it, but i think if u have all elements in a comp and then linking that comp to a null, everything should move as it should
if u link them one by one theres a lot of things that can screw it up