I have a null object that works as a camera, everything is parented to that object, and I want to keep the camera movement 24fps, but some elements on screen at 12 fps, I was only able to do this with a shape layer
Applying Posterize Time on a shape layer made it animate and MOVE along with the camera at 12 fps
But a composition does not move at 12 fps with the camera, neither a solid, why? And how can I make it move like the shape layer does
#Posterize time with position
8 messages · Page 1 of 1 (latest)
See how the animation lags behind the actual line?
I want that with the question marks, but posterize time doesn't do anything
Even adding the posterizeTime(12) and stuff to the position
Since the position is parented, it doesn't do anything
Which is weird because the line's position is... Also parented
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i dont know about posterize since i dont use it, but i think if u have all elements in a comp and then linking that comp to a null, everything should move as it should
if u link them one by one theres a lot of things that can screw it up