#my game keeps crashing

3 messages · Page 1 of 1 (latest)

stray quarry
#

I often become the following message :

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000020e6b31f6

d3d11
Icarus_Win64_Shipping!FD3D11DynamicRHI::RHIDrawIndexedPrimitive() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp:1765]
Icarus_Win64_Shipping!FRHICommandDrawIndexedPrimitive::Execute() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\RHI\Public\RHICommandListCommandExecutes.inl:215]
Icarus_Win64_Shipping!FRHICommandListExecutor::ExecuteInner_DoExecute() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:367]
Icarus_Win64_Shipping!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886]
Icarus_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:601]
Icarus_Win64_Shipping!FRHIThread::Run() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:320]
Icarus_Win64_Shipping!FRunnableThreadWin::Run() [C:\BA\work\92bbbfa44df12262\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86]

stray quarry
#

now i become this message on my windows. and its only on ikarus, every other game i play like Escape from tarkov, new world etc. works perfectly fine ....

Sorry the following message is in german !

Die Beschreibung für die Ereignis-ID "0" aus der Quelle "nvlddmkm" wurde nicht gefunden. Entweder ist die Komponente, die dieses Ereignis auslöst, nicht auf dem lokalen Computer installiert, oder die Installation ist beschädigt. Sie können die Komponente auf dem lokalen Computer installieren oder reparieren.

Falls das Ereignis auf einem anderen Computer aufgetreten ist, mussten die Anzeigeinformationen mit dem Ereignis gespeichert werden.

Die folgenden Informationen wurden mit dem Ereignis gespeichert:

\Device\Video3
Error occurred on GPUID: 2b00

Die Nachrichtenressource ist vorhanden, die Nachricht wurde in der Nachrichtentabelle jedoch nicht gefunden

dry orbit
#
  1. “Information for thought”
    https://steamcommunity.com/app/1888930/discussions/0/6197556602754617056/?ctp=2#c6197556602754692354
    https://steamcommunity.com/app/1888930/discussions/0/6197556602752627338/
    1.1) Update GPU Driver to the latest version.

  2. Try ‘for luck’ (50/50 will help) {I don’t know the exact solution}
    The fact is that there are opinions that such errors can occur when ‘VRam overflow’
    {nvlddmkm \Device\Video3 Error occurred on GPUID: 2b00}

For starters, I recommend setting the OS swap file size to FIXED SIZE 32 GB (this means that when setting ‘Custom Size’ -> ‘Initial Size’ and ‘Maximum size’ must be same -> 32768). The paging file must be on the SSD (system partition C:).
Here, the problems will not be in Icarus, but in Unreal 4, on which the game is built, the thing is that this game engine loves a lot of RAM and, oddly enough, large swap files.
If you are playing on DX12 and you are starting to crash or have another problem, then be sure to put a 32GB swap file. Or try switching to DX11 (considerably less memory consumption).
First link from Google (do not download any files, just a picture for visual aid)
https://www.thewindowsclub.com/increase-page-file-size-virtual-memory-windows