#Error after lvl 42 on every prospect I run.. Help!
1 messages · Page 1 of 1 (latest)
Try lowering your texture poolsize.
Higher is better, but only if your video card has the memory to back this up.
So set it to 1k, to see if that helps.
If that works, you can increase it again in increments (say 500 a time) until you run into issues again.
Texture poolsize is trying to claim that amount from your video memory.
If you set it too high, Icarus will run fine at first. Until the data stored in the texture pool exceeds the amount of video memory the card has available.
In which case it can't be stored in VRAM anymore.
I thought it should spill over to RAM (which, albeit still fast storage, is way slower than VRAM, since the data has to leave the video card), but I'm not sure; I'm no developer of this game 😉
ok ty so much ! I will try this 🙂 merry xmas