#Knowledge

1 messages · Page 1 of 1 (latest)

stone loom
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We need a way of getting knowledge besides sending scavengers. Whether it's having schools to better the villagers skills or a leveling system for the villagers once they've worked in a position for a certain amount of time we should gain some kind of knowledge from that to help with village buildings that need it.

graceful nebula
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I do have to agree here. I feel this does need to be addressed because it is the ONLY way to progressing in every run. If you don't have the knowledge to unlock the other buildings you're basically screwed. More so if you are doing a veteran run with a 15/15 challenge. Everything is RNG reliant and you're not always going to have a shrine spawn.

Sure, it is what makes the modes challenging but having a secondary method of gathering knowledge besides from shrines would be a nice backup. It would add variety to the game as well but probably at the cost of micro-management.

neat swallow
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I could see being able to turn the schools to generate knowledge on/off to make a run more challenging. Or having a challenge like "we aint need no stinkin school" where you build none for 100 days. Or one where you "A+ Student" where you dont visit any shrines for 100 days and only use schools.

graceful nebula
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That does sound interesting and challenging. I am all for that