#GPUs Dagger on Kubernetes
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Okay been browsing through github. It seems at a minimum I need the following:
- Use the gpu tagged version of the engine image
- Use the expirmental all gpu in my client call?
Do I need the device plugin as well?
@abstract flint I think we still need to work on the documentation for this, so your request is helpful to ensure we get this on the to-do list. @novel bobcat any tips while we get documentation created for this?
Bumping this again. @novel bobcat or somebody else? Thoughts on dagger + GPU + k8s?
Thanks for the bump @abstract flint ! @glad fulcrum is looking into some examples and testing some best practices. I am hoping we can get some documentation out soon.
Awesome! Thanks for the follow up.
Hey @abstract flint, yes indeed, I have a project going to produce some content you could reuse. I was chatting about that with @novel bobcat as well recently. We’ll try to share something in the next weeks.