" I started looking at converting my existing cue plan to the go sdk (which looks great so far!), but I don't think there are enough examples in the current docs to help wrap my head around what "design patterns" i should be using to mimic what I'm doing now, if that makes sense. I sorta don't know exactly where to start
for example the declarative cue plan has high level concepts like the "client" and "actions", how should I structure my dagger code to match these patterns? "