#Train Physics

54 messages · Page 1 of 1 (latest)

tight phoenix
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Please add that you can build in a assembled train.

misty pelican
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working on it

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other mods at actually

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are*

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so, not really snr’s department

edgy jolt
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Aeronautics landlord is the way to go.
50% of create users can't wait for it to release
and
50% of create users save their nervous system but not knowing what it is

jovial plover
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NO i think if this will in game older or weaker PC go to explode definitly NO

sudden dune
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Not necessarily 😂

fallow cove
jovial plover
fallow cove
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Not really

jovial plover
fallow cove
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And you know how?

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Do you have Aero already?

jovial plover
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No, but the valkyrien-skies mod is similar and I know how it is

fallow cove
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Visually similar

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But under the hood, they're different beasts

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Aero devs have literally shown how well-performing their mod is

fallow cove
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turning the entire central end island into a floating contraption and was running just fine, On a potato computer

jovial plover
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Where is writed a potato computer?

fallow cove
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one sec

jovial plover
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Ok

fallow cove
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Oh crap wrong one

jovial plover
fallow cove
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#1065538240158900244 message

jovial plover
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When i see no one writed this is on the potato

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Oh

fallow cove
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Ok fair enough they didn't say potato

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mid-low

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is how he described

jovial plover
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But maybe he turn of your fps to 40

fallow cove
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He also mentioned he had shaders on

jovial plover
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and he have good computer

jovial plover
fallow cove
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Of course this was a couple months ago, and they said at that time they still had more major optimisation planned

jovial plover
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But

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I just dont want to build on assembled train

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Right?

fallow cove
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I mean, i do

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Plus, uh

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lemme see if i can dig up the message

jovial plover
fallow cove
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But raz said there'll be an option to let you assemble as they are currently

jovial plover
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It

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Would be nice

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Its good

fallow cove
robust nebulaBOT
fallow cove
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And you can see my message directly after suggesting separate buttons for them in the station UI

jovial plover
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I want this

edgy jolt
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I don't have a landlord code in front of me, but in theory it will reduce the stress on cpu. Since it would skip the entity conversion process altogether, and when rendering the model, it'll just refer to some far away chunks