#Train Physics
54 messages · Page 1 of 1 (latest)
Aeronautics landlord is the way to go.
50% of create users can't wait for it to release
and
50% of create users save their nervous system but not knowing what it is
NO i think if this will in game older or weaker PC go to explode definitly NO
Not necessarily 😂
Not true, Aero devs already confirmed that Create itself is laggier than their physics lol
But for sure when moving such a train there will be a difference in frames per second
Not really
But is
No, but the valkyrien-skies mod is similar and I know how it is
Visually similar
But under the hood, they're different beasts
Aero devs have literally shown how well-performing their mod is
turning the entire central end island into a floating contraption and was running just fine, On a potato computer
Where is writed a potato computer?
one sec
Ok
Oh crap wrong one
XD
#1065538240158900244 message
But maybe he turn of your fps to 40
He also mentioned he had shaders on
and he have good computer

Of course this was a couple months ago, and they said at that time they still had more major optimisation planned
.
But
I just dont want to build on assembled train
Right?
ok, ok
But raz said there'll be an option to let you assemble as they are currently
Nice
It
Would be nice
Its good
And you can see my message directly after suggesting separate buttons for them in the station UI
I want this
I don't have a landlord code in front of me, but in theory it will reduce the stress on cpu. Since it would skip the entity conversion process altogether, and when rendering the model, it'll just refer to some far away chunks