ideas-steam-n-rails
"Naked" 3 axle bogey with large wheels
Trains
Fitted fly wheels with side rods
New bogeys
Trains
Hi-Rails
Tracks
Trains
Hi
False Bogies
Trains
Non floating tieless train tracks
Tracks
Electric rails
Pyramid Monorail tracks.
Tracks
multiple track type
Auto Coupling (QOL)
Trains
New Workbench
Trains
Advance signal
Trains
Magnet blocks/rings
Signal Stopper
Tracks
Funny Chain Car
Set speeds for different track types
Tracks
Trains
More Conductor Types/Customization
Pantographs for Chain Conveyors
Third rail
Tracks
Cable Cars and Rope Ways
Config to Toggle off "Split off from:" Name change with trains
Trains
Add More Config/Datapack Customization to the Bogeys
Trains
Station announcements
Longer Semaphore for Crossing Guards
Tracks
Low Floor Bogies
Trains
Train bogey
Fuel Tank Schedule Option
inverse kinematics for procedural rod and valve gear animations
Trains
colour wrapped locometal
tracks, power and fuel addition/rework for bogies
Tracks
Trains
customizable numberboards that can be placed similar to signs
Trains
Alternative Monorail track akin to the Wuppertal Schwebebahn
Double-Axle Comically Large Bogeys
Fuel
Train parts&wheels
Mechanical Bell
Trains
Reverse mode in the schedule
Custom whistles
Signal Mod
Very wild suggestion but
Special rails for high speed trains
Option To Repeatedly Ring Train Bell At Low Speeds
Trains
Increase realistic fuel usage as more cars are added
Controlling actors via schedules
Trains
Add an automation recipe for Brackets and Girders
Tracks
Make a shorter minimal distance between bogeys
Displaced tracks
idk make the trains work on actual fuel supplies
Coupling carriages facing opposite directions