ideas-steam-n-rails
Overgrown variety of Tracks Plz
Immersive Portal compatibility
a type of signal that a player controlled trains cant pass but a NPC controlled Trains can
Train Derailment
Conductor - through glass
Conductor
Streets.
Redstone-Only Sliding Doors
Train fast travel
Pillows for trains
Trains
Folding Bellows?
Trains
Configurable door side opening.
Coal Box
Trains
Inverse waypoint
Working Jacob’s Bogie
Train speed sensor
Handlebars
Narrow Gauge
Tram rails, bassicly inside the block
crossings
The… things in the image
Trains
Monorail Buffer
Pass stations without stopping
cable car
Turntables
Train Station Monitor/screen for select a schedule
Train tickets
Automatic disassembly
Span bolsters?
Trains
Track with no ties
Tracks
Pump Trolley's
Compatibilty with Biomes O' Plenty
Buttons to stop the Train at a station
More copper backtank functionality
Larger Waterwheels
smoke coming from big train wheels
Trains
Whistle block
Coupling
Tracks
Trains
trains across portals
T.D.V.S [Train Data Visualization System]
Trains
Timed time tables
Cruise Control but for trains
Trains
More track gauges beside Standard Gauge
Tracks
fake idea, use dont use
noot noot easter egg for the steam whistle
Horns
Mimic-Planes; the train/contraption sollution to non-toggleable Trapdoors
Trains
More Sounds.
maglev
Tracks
Trains
idea: more trapdoors for use in 3 wide trains
Trains
Use the wrench as a stake to actively decouple trains instead of the block