suggestions
fighting and defense alternatives to crafting and building
Belongings UI Improvements
Equipment bonuses should let skills go above 20.
Characters being treated medically should stand still.
incorporated
Designate minimum skill/specific person and minimum Presitige for building like for crafting.
Skill Levels and Character Levels divorced from one another.
percentage roll on skill level up
Active abilities autofire, or go away.
add 2handed weapons
Allow an owned bed in an unowned room to assign ownership of that room to the bed owner.
Bring animals along while resettling
thoughts on enemies and raiding
self-interaction tasks
add percentages to storage categories and items
alternative to Robes
Sheep
low level enemies with sword or plate as principle