suggestions

117 threads · Page 3 of 3

fighting and defense alternatives to crafting and building 22 messages
Belongings UI Improvements 2 messages
Equipment bonuses should let skills go above 20. 2 messages
Characters being treated medically should stand still. 5 messages
incorporated
Designate minimum skill/specific person and minimum Presitige for building like for crafting. 4 messages
Skill Levels and Character Levels divorced from one another. 14 messages
percentage roll on skill level up 10 messages
Active abilities autofire, or go away. 6 messages
add 2handed weapons 2 messages
Allow an owned bed in an unowned room to assign ownership of that room to the bed owner. 6 messages
Bring animals along while resettling 2 messages
thoughts on enemies and raiding 2 messages
self-interaction tasks 6 messages
add percentages to storage categories and items 2 messages
alternative to Robes 17 messages
Sheep 5 messages
low level enemies with sword or plate as principle 5 messages