suggestions

117 threads · Page 1 of 3

List of suggestions after 300+ hrs (Part 1) 2 messages
family 23 messages
Elevator/Lift 2 messages
kontra stuff 6 messages
Disease and medicines? 2 messages
More Control over Direction of Stone Parapets when Placing 3 messages
Fancy storage options 3 messages
Search function in History 2 messages
delivery drop spot for building 2 messages
Officially add the ratfolk as a race 8 messages
water affects mortal temperature 6 messages
Possible re-structuring of how "autonomous" assignment of jobs works 7 messages
Add Gender selection to pasture zone types 4 messages
Being able to select which races can stay for rent at your kingdom. 8 messages
Influencer Scenarios 3 messages
Day cycle indicators 2 messages
sermons 4 messages
Statues as preaching to like Nobles 5 messages
Butchering mortals 2 messages
Winter clothing 5 messages
Like and dislikes on ingredients as well 4 messages
Melee attacks should cancel the "ignored" ability 6 messages
Adjust room requirement for Library 2 messages
qol fire and fuel 5 messages
hidden esteem on outsiders 11 messages
QOL for Hauling 3 messages
sort farm types by required skill level 4 messages
Saving Defensive Positions 9 messages
Map features for replayability. 2 messages
Select NOBLE to construct specific building 2 messages
peasants 6 messages
Foraging vs Farming 2 messages
Jail mechanics 10 messages
Better library mechanics 15 messages
Minor Quality of Life suggestions 6 messages
Mortal dialogue 7 messages
assigned skill areas 2 messages
GeForce NOW 5 messages
Opinions are too flexible 13 messages
kill counter 4 messages
Some weapon ideas for variety 8 messages
Mythical fauna 2 messages
display who knows recipes when hovering 5 messages
throne chair taking up a full tile 2 messages
wanderers joining as groups 2 messages
stockpiles on top of tables 2 messages
Goats! 2 messages
Make dirt more useful 4 messages
Additional info on Speech screen. 2 messages
petitions and titles 6 messages