#Missiles and droprates and new charm type.

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delicate wagon
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Three small questions/problems I'm running into.

Missiles.txt - When I make a custom Firebolt, I copy the Firebolt line completely and paste it at the bottom of my skill and call it Firebolt2. I then tell the firebolt Sorc skill to use Firebolt2. The skill works but the projectile is invisible. How come?

Treasureclassex.txt - In the Picks for the mob, what does -2 mean? Does it mean it will randomly try to a drop from Item 1 OR item 2 (could be item 1 or item 2 trwice?) and the -2 means it stops rolling when it hits a nodrop? Now going deeper into the loot when item2 is for runes - and this special runes drop table says picks=5 does that mean it can drop 5 runes when it enters item2 -> 5xRunesDrop? (I'm just seeing one rune drop still).

Misc.txt - I added a new charm type called Special Charm with a new code. No matter what I do I can not get a graphic to appear for it even tho the graphic columns (flippyfile and invfile) have flpchm1 and invchm filled in?