#Random cube outcome without code?
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output=any,rar
mod1=randclassskill1
mod1chance=100
mod1min=0 (class 0, amazon)
mod1max=6 (class 6, sorc i think? regardless, 0-6 includes all classes)
Thanks, it almost solves my problem. It gives +2 to the class skills though. I have also tried "randclassskill2", but same effect. Is there a way to only get 1 skill?
in Properties.txt change randclassskill1's val1 to 1