#custom input hatch crashes the game
5 messages · Page 1 of 1 (latest)
yea u right, i use 7.5.2
I think the syntax was changed from .workableCasingRenderer to .workableCasingModel and also dropping the third argument. The wiki might say something about it
yeye that was it
GTCEuStartupEvents.registry('gtceu:machine', event => {
event.create('fluid_input','custom')
.machine((holder, tier) => new $FluidHatchPartMachine(holder, tier, 'in', 2000, 1))
.tiers(GTValues.ULV)
.definition((tier, builder) => {
builder
.workableCasingModel('gtceu:block/casings/gcym/industrial_steam_casing', 'gtceu:block/multiblock/tank_valve')
});
});```
this is the new code, it still crashes when i place it down tho