#Feeling mischievous and evil today. Steam age cleanroom + other shenanigans

529 messages Β· Page 1 of 1 (latest)

fickle timber
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apologies in advance to anyone playing this pack once i manage to finish it

crystal jacinth
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what steam age machinery could possibly need a sterile environment to work in

fickle timber
crystal jacinth
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sterile crafting table πŸ”₯

fickle timber
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unironically kinda wanna make that now 😭😭 i mean i do plan on having like a steam circuit assembler instead of hand crafting stuff

subtle pagoda
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is this going to have a custom cleanroom type?

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or is this just in kubejs

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The filter casings look nice tho

fickle timber
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yeah and i mean it already does have it :D fully functional, just gotta add some recipes still. oh and thank you!!

little ocean
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Lmao beautiful

frozen zodiac
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Why call this clean room?

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It can be some sort of Steam room, filled with pressurized steam for specific craftings

little ocean
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Steam powered

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Could gate ulv circuit components behind a steam multi trolllaugh clueless

frozen zodiac
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Could gate lv component behind real ulv age

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ulv assembler

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ulv ebf

little ocean
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Beautiful
High pressure steam age

fickle timber
# frozen zodiac Could gate lv component behind real ulv age

considering i already made ulv components like the conveyor module and electric pump today, i could probably do this. though maybe more as a more advanced steam age/expanding on the already existing steam age. Forcing the player to do some cool processing lines to get to lv. i meannn adding one more intricate age on top of all of these shouldnt be that bad.... right? (uev-max circuits are from gt--)

frozen zodiac
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Steam age never ends

fickle timber
frozen zodiac
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Well, my addon already has three extra tiers of single-block boilers and I am not planning to stop

polar gull
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just copy GT:NH 3.0

fickle timber
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Back again with some more shenanigans
Who says the assembler should only have 1 fluid input? :D

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steam age components + buffer

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third primitive furnace multiblock with its own brick type

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and finally. i made the communist manifesto which is an post game item that will grant you with anything for free. Though it does come at a price of giving you the hunger effect.

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πŸ‘

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Feeling mischievous and evil today. Steam age cleanroom + other shenanigans

polar gull
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And make bronze more shiny or it looks like clay

subtle pagoda
analog laurel
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Ah yes, the steam room. Also known as a sauna.

wild wave
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Sauna circuit crafting πŸ”₯

wild wave
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One day we'll get a play test in here

summer temple
summer temple
fickle timber
fickle timber
# wild wave One day we'll get a play test in here

No idea how i didnt see this yesterday, but anyways been quite busy with studying/exams recently so not much development has been made. Now that those are over ill be focusing more on making this again. Best case scenario ill have steam age finished in a week or two which ill probably release for playtesting. Current progress is that i have most machines i want to add finished, however i still need to make a couple processing lines and do quests

fickle timber
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Yeah this feels fair for steam age :)

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(Im yet to go through a single chemistry course in my current place of education. This was done with looking stuff up, my experience playing a bunch of gregtech packs and my very basic understanding of chemistry from years ago in middle school. My goal is not to make a fully realistic pack, however if there are any blatantly wrong things do feel free to point those out)

fickle timber
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might still need some tweaks in the amount of items required

fickle timber
fickle timber
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Finally locked in and started doing quests

fickle timber
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another use for creosote (used to make qol items such as the travellers boots, tool belt and backpack)

fickle timber
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Steel processing line i made instead of revising for a math exam i have tomorrow

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(last step is possible by just throwing the hot ingots into water)

wild wave
fickle timber
wild wave
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God damnit my nitro ended

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I miss my copium emotes

fickle timber
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Tragic πŸ˜” being so fr the only reason i even have nitro is cause i did the free trial thing and forgot to end it πŸ’”

fickle timber
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couple multiblocks i wanna add since currently you need quite a lot of steam to get thru the steam age

wild wave
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Dual boiler thingy is brutal

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But the idea sounds fun

polar gull
junior cypressBOT
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very excited for GregTech: Eternal Steam

fickle timber
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Then again odyssey quests would make it easier for people to play since i dont plan on releasing this on curseforge so we'll see

fickle timber
wild wave
fickle timber
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might actually be done with steam age soon

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oh also while create is in this pack like 99% of its functionality will be removed. i only wanted it for the trains and the way to obtain those will be gregified. so basically 0 actual create gameplay mechanics involved

fickle timber
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also also idk if i showed this before, but the veins are decently larger, but appear less often (every 8 chunks)

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no idea how this works for balancing

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i just dislike exploration in modpacks 😭 also kinda gives an incentive to do trains early game maybe hopefully

gritty carbon
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nice use of MutableComponent

fickle yoke
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steamroom is peak

wild wave
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I just can't wait for the GregTech: Sauna to drop

fickle yoke
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OP why theres 2 charcoal quests?

wild wave
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Two ways to make it I'd assume?

fickle yoke
wild wave
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Ig

fickle yoke
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this post is cat approved

wild wave
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Just made it

fickle yoke
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make it a gif now =P

wild wave
fickle timber
fickle timber
fickle yoke
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what all those 3 alloys btw?

fickle timber
summer temple
fickle timber
summer temple
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what do they constitute

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bronze and steel?

fickle timber
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one is 2x steel 1x bronze other is 2x bronze 1x steel

fickle yoke
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wouldnt that make a recipe conflict in alloy smelter?

summer temple
summer temple
fickle yoke
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steam alloy smelter doesnt have them

fickle timber
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wait i honestly have not even thought about that 😭

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hmmmmmm

summer temple
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breel is made with 2 bronze and 1 coal / coke

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fixed

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instead of using iron and coal you used bronze and coal

fickle timber
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yk what yeah thats a good idea. could even be done inside the pbf

summer temple
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yea

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or you make a steam pbf

fickle timber
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considering you have to mass produce steel i honestly might 😭

summer temple
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😭

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and make it slower

fickle yoke
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but with 8 parallels!

fickle timber
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i should just make the dimensionally transcendant bricked blast furnace 😭

fickle yoke
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is that steamgate?

fickle timber
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its steamgate or twist space

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cant remember which

summer temple
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cause why not

summer temple
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4 parallels and 50% slower than normal pbf

fickle yoke
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8

summer temple
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nah 4

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cause suffering = greg

fickle yoke
fickle yoke
summer temple
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i have

fickle yoke
fickle timber
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ill probably do 8 parallels or just 4 with no speed debuff. my design philosophy for this pack is hard processing lines, but no annoying gameplay stuff like gtnh does, cause while it does have a bunch of fun recipes despite them being difficult. some stuff feels like its just waiting for hours to even be able to progress

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or i could just make it easily expandable so you could have like a quad steam blast furnace

summer temple
summer temple
fickle timber
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im thinking something like this

fickle yoke
summer temple
summer temple
summer temple
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the grate looking thing

fickle yoke
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filters for steamroom

summer temple
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ooh

summer temple
fickle timber
summer temple
fickle timber
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omg im 100% adding this alloy

gritty carbon
trim wedge
fickle timber
trim wedge
fickle timber
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Couple new multis. Primitive tree farm, Fuser (alloy smelter) and the steam powered blast furnace

fickle timber
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does anyone know if theres like a faster way to do recipes than just one by one typing them out in kubejs cause it gets a bit boring after doing like a hundred of them

fickle timber
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hmmm if thats like the only other option i lowkey might after finishing steam age just start working on another mod that adds a ui which converts the items there into kubejs stuff

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so you dont have to

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/kubejs hand

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on everything

wild wave
fickle timber
wild wave
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Oh god

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Well there goes my will for making a mod pack in the future

fickle timber
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yeahh. it gets a bit painful after a while. Unironically the most painful part of modpack development

wild wave
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Surely there's an easier way than writing everything manually

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I can't imagine everyone just doing it like this and not getting mad to the point of making a solution

gritty carbon
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there are tools

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they exist

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they just dont help much

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the biggest difficulty of recipes isnt writing them

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its coming up with them

wild wave
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Ig I didn't use it so I can't say much

wild wave
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Forgot about the creative part of the process

fickle timber
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like a couple recipes isnt a big deal yeah, but having to do like 20 in a row does get a bit tiring

gritty carbon
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the tool i mean

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ah dang, can't remember the name

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ive also made my own for java stuff

wild wave
gritty carbon
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there was one that worked with gtm recipes but didn't have any of the unique recipe ingredients or conditons

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like for example it could only do euT, duration, id, then item/fluids

summer temple
gritty carbon
summer temple
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thanks

plain fern
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are you planning to release an early access/preview when steam age is finished

subtle pagoda
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GTO be like

fickle timber
subtle pagoda
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They also make some really suspicious decisions like adding an anti-tamper guard to their core mod

fickle timber
subtle pagoda
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maybe there was smth said in chinese that i can’t read

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But in English there’s nothing rude

fickle timber
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I have so many questions like nothing makes sense to me from that. Why would they want to disable it? why would they not inform the players about it?? and why would they refrain from answering to the previous two questions

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like what could possibly be their motive

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Chinese state level censorship just for a basic question 😭

summer temple
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better hide than confront your problems

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am i right

wild wave
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It's a good box tho

fickle yoke
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No its not

trim wedge
subtle pagoda
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Why even have the mod when they disable all of its functionality

subtle pagoda
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I translated the chinese part back into english and its literally the same

fickle timber
fickle timber
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no progress today. too busy playing subnautica 2 πŸ’”
also i got exams from the 21st to the 28th to thatll also slow development down

wild wave
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Have fun!

trim wedge
trim wedge
fickle timber
fickle timber
summer temple
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you should get an early build to test and stuff

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trust

fickle timber
summer temple
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nuclear stage for every tier trust

subtle pagoda
fickle timber
# subtle pagoda the usual problem is that steam age already exists and can do LV recipes on the ...

Mhmm exactly. Only way i could really see ulv used is with machines that dont normally exist in the steam age, but since i already have the different steam variants for the assembler, distillery, mixer, etc (though they do have their own recipetypes to avoid access to easier recipes) i think the best option is just to move onto lv. I feel like ulv would probably just get more in the way than be a cool gameplay mechanic

summer temple
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ulv would be better in a pack where steam doesnt or barely exists

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or is super super limited

fickle timber
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finally did the tree farm thingy (+ processing line for fertilizer :D)

fickle yoke
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huh

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but steam machines cant do liquid recipes 😢

wild wave
fickle yoke
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ig they can in this universe

fickle timber
fickle yoke
fickle timber
fickle yoke
fickle timber
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welll whatever it is about i can always just use the excuse of 99% of this was created with the idea of "lol thats a pretty funny idea ill add that"

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oh yeah also.. added this :D

trim wedge
trim wedge
fickle timber
wild wave
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Holy shit distilled water proc line

fickle timber
fickle yoke
trim wedge
fickle timber
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realism is cool, but id rather have silly stuff than constantly try to make everything as realistic as possible

fickle timber
trim wedge
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Silly sausageπŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

trim wedge
fickle timber
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what do you do with the 67 line and what does it include 😭 πŸ’”

trim wedge
wild wave
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67th element of the periodic table ofc

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Holmium is a chemical element; it has symbol Ho and atomic number 67. It is a rare-earth element and the eleventh member of the lanthanide series of elements. It is a relatively soft, silvery, fairly corrosion-resistant and malleable metal. Like many other lanthanides, holmium is too reactive to be found in native form, as pure holmium slowly fo...

trim wedge
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making a machine that simulates an amazing digital circus
Combining 67 burgers to make the Eric Burger, crafting a speaker to put in a machine that farms aura by saying Darren Watkins Jr, mutating the tung tung sahur tree into an Are You Are You Coming To The Tree, making a phonk composer multiblock, all of this to make 67, then with 67 67's and 67 holmium blocks you can make a tier 67 rocket that brings you to Six Heaven

fickle yoke
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7*7=49 line

trim wedge
fickle timber
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after doing recipes for the past couple hours i think i finally have a recipe for everything in steam age

fickle timber
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pretty sure all thats left now is to write quest descriptions and a few tooltips

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Oh and also i have to add a new alloy for faster early game fluid transportation since youll be making a shit ton of steam

trim wedge
polar gull
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make CELL CHEMISTRY

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for steam chemical reactors

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that would be 100 times more interesting

fickle timber
gritty carbon
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Cell chemistry is so dumb

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It was made for a time when ae2 couldbt pattern fluids

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Why it still exists is beyond me

trim wedge
fickle timber
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had some ideas on how to make space stuff actually interesting in this pack (for when i get to that point)
looks like the gtnh devs had the exact same ideas 😭 😭 https://youtu.be/FuaTJaefo2Q

While developing Galaxia, we ran into a problem that most Minecraft space mods eventually create without even realizing it.

At some point, planets stop feeling like actual places and instead become remote resource nodes connected directly into one central base. Once interplanetary logistics becomes effectively instant, distance stops affecting ...

β–Ά Play video
fickle timber
trim wedge
fickle timber
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Oh 😭 πŸ’”

fickle yoke
summer temple
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in most packs ive played, you go on planet once to get ores then theres some sort of way to farm the ore

wild wave
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just make some recipe that has a biome/dimension restriction for the planet clueless

fickle timber
# fickle yoke u wanted to make planet with no content except ores?

Make processing on planets actually required and have cargo rocket logistics between planets instead of just. Go on planet, get ore, make new rocket, go on different planet, get ore, make new rocket and that looks for however many tiers of rockets there are oh and sometimes you might even have to place down a miner and an ender chest 😱

fickle timber
summer temple
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like the cleanroom requirement

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but for the planet's atmospheres

fickle timber
summer temple
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yea

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and try to do smth for ae2 so its not dirt cheap to transfer stuff maybe

fickle yoke
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look into tfg, it has some logistics thingies

fickle timber
gritty carbon
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My main issue with stuff like this is it kills ac

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Having to have a fully seperate ae2 net per dim

summer temple
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i think its nice

gritty carbon
summer temple
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smh

gritty carbon
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Without them you have less speed, you cant wallshare without risking voiding

summer temple
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tbh it all depends on how she wants to do it

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but i think that not having a interplanetery AE2 system right off the bat is fun

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it encourages cargo ships as she proposed

gritty carbon
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I suppose, just a risk players will have to be aware of ig

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Dont wallshare fast machines

summer temple
gritty carbon
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With lcrs

summer temple
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ive never had it

fickle timber
gritty carbon
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True

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Subnets could be used and fed to the logistics system

fickle timber
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mhmm! though for now i should probably try to get steam age finished before i start thinking about interplanetary travel.. ill probably start working on this next thursday since thats when ill be done with exams (still got biology, math and physics left)

summer temple
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goodluck

subtle pagoda
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Oh yea ender covers as well

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its a better solution to remove everything bc otherwise ae2 just kinda takes over the late game and everything kinda becomes about copy pasting setups with it

summer temple
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i agree

fickle timber
summer temple
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its why i get demotivated. they become so easy to trasnfer items that its boring and just copy pasting as haze said

sour dawn
sour dawn
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Advanced tooltips

fickle timber
sour dawn
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Oh wow

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What mod is that

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(Obviously it’s custom)

fickle timber
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just a little something im working on. no actual name yet

sour dawn
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Could you make it usable for other modpack devs or no?

fickle timber
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yeah. im planning on uploading it once i get it fully working. though if youre interested i can send it to ya in its current state (all of the gregtech stuff works and shaped vanilla crafting. ive yet to test any other types of vanilla crafting though)

sour dawn
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I would like that very much, if it isn’t too much of a hassle or anything

fickle timber
fickle timber
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Uelibloom. no idea what im gonna do with it just felt like adding it to take a break from studying

fickle timber
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little like uhh tree branch/root thingies

subtle pagoda
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treengot

summer temple
fickle yoke
fickle timber
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Slightly disappointed that none of y'all know what it's from πŸ˜” πŸ’”
Also last exam tomorrow. After that I can finally lock in on doing this again

wild wave
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Not everyone modded terraria πŸ’”

fickle timber
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Missing out on peak

humble otter
fickle timber
fickle yoke
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I dont like terraria that much to fully complete calamity

summer temple
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never played terraria i wont lie

fickle timber
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kinda changed the steam age questline

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and wrote descriptions for the introduction quest line thingy

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oh also regular furnaces dont exist

fickle yoke
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Does that mean smoker and blast furnacΠ΅ (not multi) doesnt exist too?

fickle timber
fickle timber
summer temple
fickle timber
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wrote descriptions for these. will hopefully get the rest done tomorrow

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pretty sure thats the only thing left for steam age

fickle timber
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Everything is done? I think

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No idea what I'm supposed to do now😭 πŸ’”

wild wave
fickle timber
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hell yeah!! i think itd be pretty funny to make aluminium production the same complexity as the plat line

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also trains

wild wave
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I didn't read the whole thing because it's long

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But it's talking about first attempts and the origin of the metal from what I read so far

trim wedge
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😈

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and also let me make planets i cook with planets

fickle timber
fickle timber
fickle timber
summer temple
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maybe not as complex

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like 4-5 machines maybe

summer temple
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@fickle timber have you played satisfactory before?

fickle timber
fickle timber
summer temple
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i think the one satisfactory has is neat

summer temple
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i like that name suggestion ive seen in this chat

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very representative

fickle timber
summer temple
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i somewhat do off the top of my head

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its a 3-4 machine step iirc

fickle timber
# summer temple i like that name suggestion ive seen in this chat

It's funny, but considering the steam age is just a minor part of what I have planned (despite all the content I added it'll still probably be quite short compared to the others) idk how much it'll fit in a few months lol. Only reason that this is so steam central thus far is cause making everything alone takes a while lol

summer temple
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YEa thats a good point.

fickle timber
summer temple
summer temple
fickle timber
summer temple
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how did you call the steam cleanroom

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if it isnt a sauna its a missed opportunity fr

fickle timber
fickle timber
summer temple
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but my adhd carried me away and i didnt learn a thing

fickle timber
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Yeahhh real. Though surprisingly this is like the only project in a while I've been able to work on without getting too distracted from it and moving onto something else

summer temple
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yea well when its your own project and you like the growth its hard to sail away from it

fickle timber
fickle yoke
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how crafting table recipe looks then

wild wave
# fickle timber

Do recipes with primitive cleanroom requirement work in the regular one?

fickle timber
fickle yoke
fickle timber
fickle yoke
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oh okays

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Its quite confusing to remember u have steam stuff and see electricity menu

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now add special lubricant for complex parts such as robot arms and fluid regulator >=)

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12 machine line

fickle timber
fickle yoke
fickle yoke
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^_^

summer temple
fickle timber
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more quests

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aluminium line tomorrow!?!?

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either that or i get sidetracked and invent a completely new gameplay mechanic for no reason

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thinking about doing some kind of botany plant stuff thats not really required for progression but would allow you to increase the efficiency of producing stuff. similar to oxygen with plastics but just better? ig. or just redoing how gt does research to make it more interesting than just scanning items

summer temple
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it'd be interesting

summer temple
fickle timber
dark furnace
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could have some sort of machine based around crystal growth

trim wedge
fickle timber
trim wedge
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but anyways it basically works by making you keep track of all of the conditions in the greenhouse like humidity soil nitrogen temperature etc. and you have to make sure that theyre all in a certain range for you to be able to grow plants

fickle timber
fickle timber
trim wedge
fickle timber
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Almost 150 hours spent on this (probably more since this is just the time i had minecraft open)

fickle yoke
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When cats update

fickle timber
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Trying to design a logo thingy for this. no idea where i should put the text

fickle yoke
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3rd one looks the best (but id remake logo and text in general tbh)

summer temple
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same

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it depends on the vibe she's going for tho

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buts its a sbit too simplistic with that background

fickle timber
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yeahhh im not too good at details πŸ’” ill maybe try cooking something up

gritty carbon
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A logo should be simple

trim wedge
gritty carbon
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Its like the hook of a song

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If it cant be easily reconized its not good

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I like 2 tbh

fickle timber
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yeah thats kinda more waht im thinking. i mean imo its alright where its at currently, but we'll see. not the best thing ever but i dont really know what id change

fickle yoke
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u can always re-brand

summer temple
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dont take an AI image

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just take ideas

fickle timber
summer temple
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"silly"

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i think its an understatement

fickle timber
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thinking about adding some movement to LV. kinda between adding grappling hooks or dashes rn

summer temple
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dashing

trim wedge
fickle timber
fickle yoke
summer temple
wild wave
summer temple
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ikik

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but what are the items

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we need names here

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i bet the liquid that gives 1.152 buckets is the alumina solution or something

fickle timber
summer temple
fickle timber
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more quests. mainly already existing chemical lines. except polyethylene is now required at LV and its kinda hard to get since most ways to obtain are MV+

fickle yoke
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I like it!

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maybe most important quests should be bigger?

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start and end

wild wave
fickle yoke
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Oily

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from steam cracked naphta

fickle timber
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theyre in the sludge

trim wedge
# fickle timber

You will wait in ze queue of bee breeding recipes und YOU VILL LIKE IT.

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This is only half of it btw

fickle timber
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huge news: slave acquired for quest making

gritty carbon
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surface indicactors too small to be useful

fickle timber
gritty carbon
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yeah

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just could be bigger

fickle timber
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gregified create recipes <3

fickle yoke
humble otter
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Greggify the Productive Bees mod now!

wild wave
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Massive productive lines from basic materials > bees

trim wedge
summer temple
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bees stink

hardy oriole
# fickle timber

I've always thought the way pyanodons for factorio does material processing. Really simple to begin with but you unlock more efficient recipes as you progress through the pack. The idea obviously doesn't port amazingly to gregtech as your demand for a specific material such as alu kinda decreases after MV but if you could incorporate something like whats done for NH water line or what youre thinking of doing for lubricant that would be cool

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sorry that's such a paragraph

fickle timber
hardy oriole
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thats good to hear then I just think its also such a cool concept I've also always liked the idea of having to make outposts secondary to your main base that need their own power infra and they run a chain or a series of chains via the use of forcing recipes to run in certain biomes and I think thisll work well with create trains as well

fickle timber
hardy oriole
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Ye I’m the same I’ve never found β€œpointless” exploration fun but the idea of having an ever growing base and rail network running from my central base to a growing biome outpost is really cool

fickle timber
dark furnace
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I like that trains have a questline tho

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they're fun