Hey there
I am trying to apply a custom texture to my singleblock machine
I have the texture files, and a model.json, but I am kinda stuck at how to make the machine actually take the model
This is the code as of now, still haven't figured out how to not overlay either
event.create('advanced_composter', 'simple')
.tiers(GTValues.ULV)
.definition((tier, builder) => {
return builder
.recipeType('composting')
.workableCasingRenderer('kubejs:block/overwrites/composter/composter_side', 'gtceu:block/machines/item_collector', false);
}
);```