#Angel Tech The Greg Age

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robust robin
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Extra mods rn include
-Farmers delight (And a lot of add ons)
-TACZ (point blank soon)
-Planes (Simple and immersive)
-William Wythers biome stuff
-Dungeon crawl
-Dungeons and Taverns suite
-Simple swords
-Computer craft
-AE2
-Draconic Evolution
-Nerual Network (Like DML from Nomifactory)
-Gregrocketry
OFC Gregtech
and the quest I'm making for this all lol

robust robin
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Angel Tech New Age

robust robin
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0.2 so far
-Simple swords recipes all changed to what I want
-Point Blank replaced TACZ
-Core parts of Immersive aircraft recipe changes
-Point Blank basic recipe changes(Gun metal now needs 2 steel and 1 copper and it makes 3)
-Sophisticated backpacks recipe changes (only the packs rn)
-Few mods removed because I could not track down what was causing major multiplayer lag
-Celestial bodies was added (Blood moons and jazz)
-Health mod added (Body parts hp fogor mod name)
-More mods added but mostly QOL
-croptopia was added for more food

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Being worked on
-Neural network to MV stage
-Finish Immersive Aircraft
-Tough as Nails curios add on
-sophisicated chest (imma just remove all recipes and add base chest - diamond, way to many recipies dew to color)

robust robin
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I'm going to be posting recipe changes here

robust robin
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These are MV stage

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Circuit for Sim chamber is 4

robust robin
robust robin
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Looks like Sunday might be the time to test 0.2 with a group of ppls
I got two victims rn
Anyone else who will be down for this pls DM me, I want to test gameplay and record it for Youtube
I am in UTC-5(CDT:Central Daylight Time) Timezone

robust robin
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I've ported Quest from the community pack to finish the Main Quest line (Please Note I will be adding more bc of the other mods in here)

robust robin
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Multiplayer is a virtual lan with Radmin vpn

robust robin
robust robin
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I am waiting on we got runners for modrinth to allow me to publish

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I'm fixing the naming problem

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Angel Tech The Greg Age

robust robin
robust robin
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HEHEHEHEHHEHE

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me happy

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this will probly be completed in 0.2 but quest for it will be 0.3

robust robin
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A lot of this seems broken or missing textures. This will need to be a 0.3 version to make available

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Learning so much from reading the Monifactory code

robust robin
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These will be called "Black Hole Miners" I will have some important differences so that I don't make a Monifactory clone as pansmith has suggested

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PLS DM me if you want to help me with Textures

robust robin
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Modrinth is reviewing the modpack file now, I have been working hard on this pack. Please try it out when you guys are free. It takes a lot out of me to do this. I am working on 0.3 soon What multiblock machines would you guys like to see?
1 Gun Assembly plant
2 Turrets (Not MultiBlock)
3 Draconic Reactor (Replacing Drco evo reactor with a more greg one)

robust robin
robust robin
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Curseforge never removed a texture pack from my pack, Some entities will be broken on curseforge will fix asap

robust robin
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Ok so far I have goten some feedback

  • The Health system needs to be better integrated, only band-aids and cast is really bad. Any ideas from you guys will be much appreciated
  • Tough as nails water system is not going well here. I plan on adding some machines that use filters to getting water, but any more ideas will help
  • I've learned that Netherite weapons needs to be fixed
  • Please note, Survival is supposed to be harder, but if things don't feel right please tell me and maybe some ideas to fix it. I'm already trying to fix draconic evolution into the pack (It's suppossed to be end game here)
robust robin
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Hello Devolpment got paused dew to PC CPU fan went out. She will be back up soon. For now I am recovering on my laptop

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I will resume progress ASAP

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Had some timre to review mods

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I'm removing Lost cities, it is ver unoptimized and will long on loadin

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Replacing with a more improved envoirment*, with a mix of biomes from regions unexplored and more buildings

  • IDK HOW TO SPEEL
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in 0.3 I will be working on the Black hole containment facility, but I do need to restart on it

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So I am discouraged, if people want to help me out, I'd love feedback and people playing it

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Also, I am broke but I would like someone to help me on a Modpack Icon

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(like flat broke)

robust robin
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As of now I am working on 0.3, This is a complete revamp of the modpack. No longer will we use Black hole confinement. Looking into just making weapons and Farmers delight gregified rn . Got a few guns and Ammo in assembly machines and a new cookery multiblock has been added for automating Cooking pot.

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Will look for a different Icon to switch my old AI generated one. I have an artist now. (I only used AI bc I'm not an artist)

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This list is before I release this ver
TODO:

  • Double check modlist is available for Modrinth
  • Make Cookery craft-able
  • Add rest of cooking pot recipes to it
  • Change Icon
  • Add a few more Guns to Assembly line
  • Redo Melee Weapons (I'll prob leave the recipes alone this ver but will edit later if to much)
    NEWS:
  • No more quest. If you don't know gregtech, this modpack is very vanilla to gregtech. I'd recommend going to learn from the official modpack.
  • I am now on a 2011 iMac with an i5 and 12 gb ddr3 ram. I will be optimizing modpack as much as I can.
  • I need support, Pls share my pack if you like it's planning.

Thank you and God bless you all.
👍

robust robin
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Cookery controller crafting recipe

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got a few pot recipes in it already but imma add more before I publish the update

robust robin
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Currently waiting on curseforge to approve my file, I'll post the update asap

robust robin
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Icon will change soon

robust robin
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Please note I updated the icon on curseforge I may take it down on modrinth bc I'm needing to research my own modpack and find out how I did guns