#About the huge memory consumption for mobile(memory low crashing)

3 messages · Page 1 of 1 (latest)

timid brook
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So I found that loading caves for mobile causes insane memory consumption(200+mb with just 41k cave size),and it’s the main cause of why mobile always crashes due to memory low.

furthermore,if you are in a PUBLIC server,all of the cave loads by everyone in the server WILL also increase ur memory,which basically equals to crashing faster lol

This memory drain thingy causes huge problem like caves being impossible to observe as all of the blocks/ores/any bla bla bla won’t load due to low memory.
(Ipad 9th gen already have memory low at ~1750mb of memory used)

fun fact:when im typing this and mining,the memory low message already popped up again and im abt to crash lmao

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additional note:my whole roblox app crashed at 1830mb

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devs should definitely find a way to optimize these cave loads for mobile(for example limiting the loading range and stuff,etc) in order to get mobile users a better experience lmao