#right, yeah
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historically, people haven't had a problem with map ports either. but I'm not sure how viable that is in most modern games now. I am not a mapper but i probably would sketch it btw, because let's say route A takes longer than route B, but you need both routes to be identical, this is something you'll want to discover early on...
what games are you interested in?
what genre I mean
mostly RPG, i'd like to work on 2D/indie type RPGs rather than epic scale full 3D