#BDSP Eggs Autonomous Error - Unexpected dialog when releasing

20 messages · Page 1 of 1 (latest)

crimson gull
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While running the eggs autonomous program, I had 3 instances of this error overnight. The program was able to self recover, but since it can get the error and reset before checking the rest of the hatched mons, there could be missed shinies.

I was watching when the first error occurred, and I did not see any abnormal dialog.

I'm on the latest release, using a teensy. The only thing I can think of is that I recently switch to a new capture card, but it was similar specs to my old one.

Error logs and screenshot for each instance is attached.

quaint egret
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u need to have the iv or stat page up in boxes

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the display on the right side, ur missing it

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have to click the + on ur switch to show

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in the automation software, the keyboard control for it is the =

crimson gull
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it is up

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the menu goes away when you release the mons

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but that shouldn't affect how the program runs

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you can see in the logs that the program was reading stats of each hatch, and watching the error live doesn't show any abnormal dialog

quaint egret
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huh

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is it happening while receiving eggs from daycare man? bc ive had that issue a few times recently & it always self-recovers

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but i get message that it "couldnt find daycare man" when it happens to me

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that was on v0.55.2, havent had issue yet on current release

crimson gull
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no? its happening when releasing pokemon as i said. the error message is "unexpected dialog when releasing"

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the program does self recover and i wouldn't be concerned about it if it wasn't because the error can happen in the middle of checking a batch, which means the program can miss shinies if one of the unchecked mons was shiny

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from what i can tell there isn't anything wrong with the dialog box or any extra messages when releasing

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it could be a dropped frame or input that makes the program think there was extra dialog but idk

fiery lion
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Looking at the code, there's something seriously wrong here. There should only be 1 dialog after releasing. The program will clear up to 3 dialogs before it decides something is seriously wrong and gives that error.

For us to look any further into this, you will need to use OBS to record the entire session with the log visible in real time (and scrolled to the bottom). Then when it happens we'll need that portion cut out for us to see.

crimson gull
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well the last session was 12 overnight and had 3 errors but i ran it again today for around the same amount of time and no error so i guess it’s fixed 😂

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i did switch to the esp32 to test it out instead of the teensy tho idk if that changes anything