In 2 instances the Tera Farmer timed out while in a raid battle. In the Sneasel case it refuses to click the attack after detecting the first raid. In the Crocalor case it was running for a few hours then similarly failed. Maybe have program just mash A during battles if it isn't going to bother with Terastializing?
#Tera Self Farmer failed to detect state after 2 minutes
23 messages · Page 1 of 1 (latest)
Not a good one. It used to be on hardware tutorial but recommendation changed. https://smile.amazon.com/gp/product/B088HBRM7T/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1
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no that should still be fine
any way you can adjust colours?
the way to do it would be to open obs, adjust it there and see if it adjusts in your feed without obs
i think so? im not an expert on this. Try reducing it and see how it looks
It seems lowering Saturation and Brightness makes the colors duller. I'll test it later with the sneasel. Will changing colors while program is running cause any bugs?
no it should help with your issue which i think is the program not seeing the menus because of the colours
The problem with the 2nd image is that the cursor arrow is missing. That's what the program uses to detect it's on a menu. I don't know why it's missing.
And no, you cannot just mash A. The first version did that and it causes all sorts of over shoots. Like catching the mon when you're not supposed to or using the wrong ball.
Oh what the fuck. The 2nd one has an overlap between two menus. That sounds like a bug in the game.
Oh I just noticed that glitch too. Don't know how to recreate it. When I thought about A mashing I remembered the pokeball issue so I figured its not a solution.
I can confirm some issue in the first image, but I need to look further into why.
The first image is because the blue on the move type is too similar to the blue on the right side of the arrow. I'll see if I can tweak the algorithm to better distinguish them.
So I have another bug to report. When program is set to catch all raids it fails if boxes are full. It's the same state error as before. Maybe have option to switch to item only mode when this happens. Edge case I know but just reporting it.
The program wont have any way of knowing if your box is full or how many box slots you have
thats why you need to set the total catch amount
that being said, i guess you are asking to switch to item only once catch count is met?
That sounds like a good idea to me.
thats upto the devs to see if it needs to be implemented. A solution right now is set catch count and when it stops do an item only run