#Little Things to help Map Interactivity

7 messages · Page 1 of 1 (latest)

fringe oriole
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💡 What is motivating this suggestion? Many times I have gone into a raid and forgot to bring lockpicks.

💡 What is your proposal? I propose there be added a Lockpick Press that requires a certain amount of metal scrap to produce a singular lockpick.

💡 Exactly and specifically, what should be changed and how? There should be A process to create lockpicks in raid similar to the functionality of the medical/ration vending machines. could possibly be in a mechanic's area/room of the maps . It could be a loud and slow process to grind the metal into a lockpick. I believe that this will create more opportunity for map interactions and also assist in finding rarer mattes and blow torches.

subtle elm
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It could also be a continuation of using the furnace to create scrap metal out of the nickel ore.

I think it should also be more expensive to create lockpicks in raid than in the crafting menu

subtle elm
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💡 What is motivating this suggestion? Increasing map interactivity

💡 What is your proposal? Adding workbenches that allow a player to repair broken weapons and maybe refuel/repair blowtorches

💡 Exactly and specifically, what should be changed and how? Add workbenches in appropriate areas of the maps that would allow the player to spend scrap and/or toolkits to repair broken weapons. It might also allow the repair/refuel of blowtorches if the player has fuel in addition to scrap and/or toolkit.

Both processes would take a bit of time to complete and would be pretty loud.

sonic atlas
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more in raid stuff would be nice

subtle elm
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💡 What is motivating this suggestion? Adding more map interactivity.

💡 What is your proposal? Make the water coolers on maps usable

💡 Exactly and specifically, what should be changed and how? Make water coolers interactable. They could be free to use and give the equivalent effect of a large water bottle, but it doesn't dispense water bottles for you to take. It would only have five uses before it's empty, and each use would have a loud glugging sound like real water coolers.

subtle elm
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Edited my suggestions to be in the correct format.

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💡 What is motivating this suggestion? Additional map interactivity

💡 What is your proposal? Allow the engines of trucks, halftracks, tractors, etc to be turned on. Don't make them drivable.

💡 Exactly and specifically, what should be changed and how? Allow players to turn on the engines of vehicles/equipment so they cause a lot of noise. This would cover the sound of footsteps/ads/healing/eating in the immediate area of the vehicles. While players would still know other players were in the area, they would have a hard time pinpointing where they are.