💡 What is motivating this suggestion?
There is a huge number of players who join squads just to wipe them in the rust bucket and leave with their stuff. Not only do they get the loot but also XP and mission completions if they need to kill marauders etc.
💡 What is your proposal?
There should be a severe in-game penalty for killing a teammate during a raid alongside benefits for those assisting the community.
💡 Exactly and specifically, what should be changed and how?
I propose unforgiven TKs to result in XP loss equivalent to 2x XP gain from an appropriate marauder kill and all loot to be confiscated upon extract along with a warning about team killing and a raid ban timer if conduct continues.
The raid ban would be based on # of raids with a non-forgiven team kill vs #of non-solo raids (to avoid people spamming solos to get their % down) without a team kill on a rolling 100 game basis. If you had an unforgiven TK the warning would appear and your loot would be confiscated. at 5% you would get a 30 min ban timer. at 7.5% a 1hr ban and 10% a 1 day and 20%+ a week ban. Obviously the ban timers and %s are up for debate but it does not take much effort on each team member to not kill fellow team members.
To supplement this system, a commendation system could be implemented where players would be allowed to commend other players for great leadership or exceptional teamwork allowing for only one commendation per person (to avoid friends spamming each other with commendations). These commendations could be displayed publicly so people could have a badge of honor to wear when joining random parties. This way players would be incentivized to help lower leveled players to accrue commendations for themselves and would help parties understand the quality of a random joining their group.
See comments for remainder of the suggestions. Post is too long