Reasoning
At the moment ship combat feels underwhelming. I often find that ship battles usually play out the same way. You either shoot at a ship trading shots until one ship is disabled. The disabled ship will almost always immediately scramble for the escape pods and try to board you. This almost always ends in fighting inside the ship as the escape pods are quite hard to hit.
Allow ships to explode.
Allow ships to explode after a certain amount of damage has been taken. This would change the way players approach a ship. If their goal is to take over a ship they won't be able to damage the ship too much or it will blow up. They will need to board the craft and assault it from the inside then issue repairs.