So I'm looking at the concept art from marauders and noticed that a few of the items or the variations of them are not in the game and I still think the red baron items that didn't quite make the cut should be added to the game if at a later date. Since I feel like it's too cool to let them be left to the side. And so what I am suggesting is that any of the armors or the cosmetics that don't make the cut back then could be added in the future. As you can see here I absolutely 10/10 love what we have in the game right now. However I also am hoping to get my hands on the visor helmets/the different baron armor sets. I think the flak vest and stripped helmets I would love to add to my collection someday! And also the armors look great. One way to do this could be cosmetic armor variants. And or just upgrades one can perform. Maybe the heavy pilot armor can be upgraded with pouches for 1 fabric 1 metal scrap and 1 leather strips
However the reality is game development is tricky and hard. So I'm not surprised that some things didn't make the cut. Its just I personally feel like that what doesn't make it now Can make it later.
Another idea I had was the old extraction gates. I miss the old look of them from the alpha and I hope we can have them back again spawning on certain maps like as a nice little variant to the newer existing gates. I like how they looked like curtains.
As for things like the vulture frigate. I do hope they will be readded.
But the TLDR IS I think every concept art that doesn't make it or every item that gets cut should be added back in after a rework instead of just being lost to the game files forever. If it's impossible to remove add something back. We'll I'm not sure what to do then possibly make that particular file opensource? Like if its an unused model ? Or something like that