NOTE: changed to only penal colony, as terraformer has already had these changes.
💡 What is motivating this suggestion?
In the Penal Colony and Terraformer I often run into players extremely quickly from airlocks, it is very easy to rush or get rushed from airlocks as well as cut off from any potential escape or repositioning. This has led to me avoiding taking contracts for prison, and generally dreading them when I see it.
💡 What is your proposal?
Penal Colony should receive similar treatment to Asteroid Mine and Spaceport, receiving some updates to the terrain of the map to separate the airlock areas a bit more with the goal of preventing unreasonable and consistent rushes.
💡 Exactly and specifically, what should be changed and how?
New and/or changed walls and obstacles to separate the airlock "areas", that will guide players slightly away from moving directly towards other airlocks.
I think the general idea of the suggestion is fairly simple, though as to the specific placement of walls and obstacles, I am not certain.