#Titan concept

1 messages · Page 1 of 1 (latest)

next comet
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Ratchet
Ratchet is a large support titan that has 2 unique abilities allowing it to be essential to the team.

Primary Ability: High Heal
Ratchet accelerates 800% and charges enemy front lines then proceeds to lasso anyone in the radius and drain their durability at a high rate, while ratchet is lasso’d to enemy team, it disperses drones from its back that start healing allies with durability stolen from enemy.

Secondary ability: Aggression
Titan drops its light plate armor and teleports in heavy force field at the cost of most of its speed, during this ability, titan is unable to use its primary ability, but it gains 90% reduced damage and immunity to defense mitigation. making it a truly terrifying brawler.

Passive ability: As titan wanders it repairs 50,000 grey and green durability of anyone in close proximity, including itself

thin axle
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Nice design but this thing is OP

heavy otter
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Ye

trail musk
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Would destroy the game its to OP make its abelitys a litle more ballanced but overall good design kinda like Heimdall

stable spire
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Im pretty sure high heal is a magical ability of a healer class

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800% ,don't u want to control ts...?

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Its basically a leech + leo

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The 2nd idea is good ,but the values are too high

shy rose
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Depending on how fast the titan is normally i would reduce the acceleration of the primary ability to 400-600% or maybe even less. The lasso depends on how fast "high rate" is. Id reduce the reduced damage to 70-80% on the secondary ability since you can still move. Is the secondary ability a toggle or does it only last a duration?

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Oh and 5k passive green heal with like 0.5% grey

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50k Grey heal is insane

lone shuttle
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this is op