Bevy 0.17 Introduced UiTransform and UiGlobalTransform.
They look like a step in the right direction overall (especially with supporting rotation), but it unclear how to use them.
What do they represent? UiTransform seems to be similar to Node top and left fro the values, but from the documentation it is not really clear if the UiTransform takes the physical space or the logical space as reference.
And how does UiGlobalTransform allow me to position and absolute position node at another nodes Global Position? What does the Vec2 of the tranlsation represent?