This is not too related to bevy but I need some help. Let me know if I should ask this elsewhere?
I have a custom plugin crate that I'm working on, and I want to start development on a separate crate (a game) that depends on my plugin.
I think the plugin is good enough to warrant publishing on its own, but it's not ready yet. It just lives on my local machine.
What is the best way to start writing my game and have it depend on my plugin? I need to manage git and cargo dependencies here, and I want to make sure I don't make any hard dependencies in the reverse direction (i.e. my plugin should not depend in any way on my game.)
#managing inter-crate dependencies
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