I have some Nodes creating a flexbox layout, and drawing the borders verifies they are laid out as expected. However, plotting the location of their computed GlobalTransforms seems to have them in an arbitrary location. I have one Node with children that are non-ui (Sprites) so ideally their location could be relative to their parent in some manner.
Thus, is it possible to specify some sort of "anchor" where the global transform of a node is relative to its UI box (e.g. top left), or is there some other method of making custom UI components position themselves properly?